generated from HoloTech/holotech-plugin-template
feat(discord): Inline reward editing
This commit is contained in:
+55
-25
@@ -323,9 +323,19 @@ class CampaignCog(LionCog):
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)
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)
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@appcmds.describe(
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@appcmds.describe(
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rewardid="Earned reward to edit",
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rewardid="Earned reward to edit",
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fulfilled="Whether this reward has been completed or not.",
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reference="Reference information for this reward, e.g. image or message URL",
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notes="Any additional notes",
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)
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)
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@appcmds.rename(rewardid="reward")
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@appcmds.rename(rewardid="reward")
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async def campaign_editreward_cmd(self, ctx: LionContext, rewardid: str):
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async def campaign_editreward_cmd(
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self,
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ctx: LionContext,
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rewardid: str,
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fulfilled: Optional[bool] = None,
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reference: Optional[str] = None,
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notes: Optional[str] = None
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):
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# For this we'll just open the reward editor
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# For this we'll just open the reward editor
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# Will need to identify the reward with autocomplete. Can use the reward id directly..
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# Will need to identify the reward with autocomplete. Can use the reward id directly..
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if not rewardid.isdigit():
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if not rewardid.isdigit():
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@@ -353,40 +363,60 @@ class CampaignCog(LionCog):
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)
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)
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return
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return
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# Okay, this is our reward, and author has permission to modify it. Spin the modal.
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# Okay, this is our reward, and author has permission to modify it.
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modal = RewardEditor.from_reward(reward)
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currently_fluffed = reward.fulfilled_at is not None
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currently_fluffed = reward.fulfilled_at is not None
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@modal.submit_callback()
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update_args = {}
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async def on_editor_submit(interaction: discord.Interaction):
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if fulfilled is not None:
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update_args = {}
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if fulfilled and not currently_fluffed:
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if modal.flufbox.component.value and not currently_fluffed:
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# Reward has been fluffed
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# Reward has been fluffed
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update_args["fulfilled_at"] = utc_now()
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update_args["fulfilled_at"] = utc_now()
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elif currently_fluffed and not modal.flufbox.component.value:
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elif currently_fluffed and not fulfilled:
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# Reward has been unfluffed
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# Reward has been unfluffed
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update_args["fulfilled_at"] = None
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update_args["fulfilled_at"] = None
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if reference is not None and reference != reward.reference:
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update_args["reference"] = reference
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if notes is not None and notes != reward.modnote:
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update_args["modnote"] = notes
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new_ref_value = modal.reference.component.value or None
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if update_args:
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if new_ref_value != reward.reference:
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await ctx.interaction.response.defer(thinking=True, ephemeral=True)
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update_args["reference"] = new_ref_value
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await campaign.update_reward(reward.earned_id, **update_args)
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await ctx.interaction.followup.send(
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content="Reward updated!"
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)
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else:
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modal = RewardEditor.from_reward(reward)
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new_notes_value = modal.notes.component.value or None
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@modal.submit_callback()
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if new_notes_value != reward.modnote:
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async def on_editor_submit(interaction: discord.Interaction):
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update_args["modnote"] = new_notes_value
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update_args = {}
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if update_args:
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if modal.flufbox.component.value and not currently_fluffed:
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await interaction.response.defer(thinking=True, ephemeral=True)
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# Reward has been fluffed
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await campaign.update_reward(reward.earned_id, **update_args)
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update_args["fulfilled_at"] = utc_now()
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await interaction.followup.send(
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elif currently_fluffed and not modal.flufbox.component.value:
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content="Reward updated!", ephemeral=True
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# Reward has been unfluffed
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)
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update_args["fulfilled_at"] = None
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else:
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await interaction.response.defer(thinking=False)
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await ctx.interaction.response.send_modal(modal)
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new_ref_value = modal.reference.component.value or None
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if new_ref_value != reward.reference:
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update_args["reference"] = new_ref_value
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new_notes_value = modal.notes.component.value or None
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if new_notes_value != reward.modnote:
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update_args["modnote"] = new_notes_value
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if update_args:
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await interaction.response.defer(thinking=True, ephemeral=True)
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await campaign.update_reward(reward.earned_id, **update_args)
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await interaction.followup.send(
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content="Reward updated!", ephemeral=True
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)
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else:
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await interaction.response.defer(thinking=False)
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await ctx.interaction.response.send_modal(modal)
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def _reward_acmpl_format(
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def _reward_acmpl_format(
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self, campaign: RewardCampaign, reward: EarnedReward
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self, campaign: RewardCampaign, reward: EarnedReward
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