forked from HoloTech/twitch-subathon-timer
Script for new UI and payload format.
This commit is contained in:
144
sample-payload.json
Normal file
144
sample-payload.json
Normal file
@@ -0,0 +1,144 @@
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{
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"type": "DO",
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"method": "setTimer",
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"args": {
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"name": "Subathon",
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"end_at": "2025-10-30T19:34:05.867637+00:00",
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"is_running": false,
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"score_table": {
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"bit_score": 0.1,
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"t1_score": 5.0,
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"t2_score": 10.0,
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"t3_score": 20.0,
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"score_time": 10
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},
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"total_contribution": 120.0,
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"total_subpoints": 24,
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"total_bits": 0,
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"goals_met": 4,
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"goals_total": 16,
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"last_goal": {
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"required": 100.0,
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"name": "reveal new sub and bit badges"
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},
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"next_goal": {
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"required": 150.0,
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"name": "discord watch party + puzzles"
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},
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"goals": [
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{
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"required": 25.0,
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"name": "merch reveal! (drops on nov 6 anniversary)"
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},
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{
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"required": 50.0,
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"name": "chat picks my pfp for a week"
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},
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{
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"required": 75.0,
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"name": "make subathon magma board"
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},
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{
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"required": 100.0,
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"name": "reveal new sub and bit badges"
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},
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{
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"required": 150.0,
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"name": "discord watch party + puzzles"
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},
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{
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"required": 200.0,
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"name": "new emotes reveal (static)"
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},
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{
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"required": 300.0,
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"name": "karaoke time"
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},
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{
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"required": 400.0,
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"name": "voicemod on for an hour"
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},
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{
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"required": 500.0,
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"name": "new emotes reveal (animated)"
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},
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{
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"required": 750.0,
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"name": "chat picks a skeb to get"
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},
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{
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"required": 1000.0,
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"name": "chat picks new emote i will draw"
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},
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{
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"required": 1250.0,
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"name": "play peak with mods"
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},
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{
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"required": 1500.0,
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"name": "read voicelines/copypastas/memes that chat picks"
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},
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{
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"required": 1750.0,
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"name": "add bald merch to merch drop"
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},
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{
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"required": 2000.0,
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"name": "play horror game on stream (chat picks)"
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},
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{
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"required": 3000.0,
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"name": "upload a song cover to youtube"
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}
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],
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"last_contribution": {
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"user_name": null,
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"user_id": null,
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"amount": 25.0,
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"seconds_added": 250,
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"timestamp": "2025-10-30T22:43:53.786952+10:00"
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},
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"leaderboard": [
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{
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"user_name": "Unknown",
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"user_id": 4,
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"amount": 25.0
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},
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{
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"user_name": "Maza1862",
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"user_id": 5,
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"amount": 25.0
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},
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{
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"user_name": "Unknown",
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"user_id": 6,
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"amount": 25.0
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},
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{
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"user_name": "lalzan",
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"user_id": 9,
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"amount": 25.0
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},
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{
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"user_name": "DesmondGTX1",
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"user_id": 10,
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"amount": 5.0
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},
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{
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"user_name": "SokuReload2",
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"user_id": 11,
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"amount": 5.0
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},
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{
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"user_name": "Unknown",
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"user_id": 12,
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"amount": 5.0
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},
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{
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"user_name": "Sum1wiserthanu",
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"user_id": 13,
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"amount": 5.0
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}
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]
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}
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}
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357
timer.js
357
timer.js
@@ -1,36 +1,147 @@
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window.addEventListener("DOMContentLoaded", () => {
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window.addEventListener("DOMContentLoaded", () => {
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const websocket = new WebSocket("wss://lilac.thewisewolf.dev/tracker/timer/ws");
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const websocket = new ReconnectingWebSocket("wss://lilac.thewisewolf.dev/tracker/timer/ws");
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websocket.addEventListener("open", () => {
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communicate(websocket);
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communicate(websocket);
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});
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});
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});
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class Timer {
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class Timer {
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constructor(renderer, end_time, running) {
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constructor(renderer, timer_data) {
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this.renderer = renderer;
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this.renderer = renderer;
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this.end_time = end_time;
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this.running = running;
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this.destroying = false;
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this.destroying = false;
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this.update_from_data(timer_data);
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}
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update_from_data(timer_data) {
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this.end_at = new Date(timer_data.end_at);
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this.running = timer_data.is_running;
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this.name = timer_data.name;
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this.score_table = timer_data.score_table;
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this.total_contribution = timer_data.total_contribution;
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this.total_subpoints = timer_data.total_subpoints;
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this.total_bits = timer_data.total_bits;
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this.goals_met = timer_data.goals_met;
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this.goals_total = timer_data.goals_total;
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this.last_goal = timer_data.last_goal;
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this.next_goal = timer_data.next_goal;
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this.goals = timer_data.goals;
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this.last_contribution = timer_data.last_contribution;
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this.leaderboard = timer_data.leaderboard;
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}
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}
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render_time() {
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render_time() {
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// Render timer status to the document
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this.renderer.render_time(
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var timestr;
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Math.floor((this.end_at - new Date()) / 1000)
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// How many seconds to the end of time
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);
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var dur_seconds = Math.floor( (this.end_time - new Date()) / 1000);
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}
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if (dur_seconds < 0) {
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render() {
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// Render goal
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if (this.next_goal != null) {
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this.renderer.render_current_goal(
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this.next_goal.name,
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this.total_contribution,
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this.next_goal.required,
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);
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} else if (this.last_goal != null) {
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this.renderer.render_current_goal(
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this.last_goal.name,
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this.total_contribution,
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this.last_goal.required,
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);
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} else {
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this.renderer.clear_current_goal();
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}
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// Render leaderboard
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this.renderer.render_users(this.leaderboard);
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// Render timer
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this.render_time();
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}
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/**
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* Recursive call run per second to update the rendered timer
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*/
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tick() {
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if (!this.destroying) {
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this.render_time();
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if (this.running) {
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setTimeout(this.tick.bind(this), 1000);
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}
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}
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}
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}
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class TimerRenderer {
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constructor() {
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// HH:MM or MM:SS
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this.timer = document.getElementById("Timer");
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// Current Goal:
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this.goal_label = document.getElementById("GoalLabel")
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// Name of the goal to display
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this.goal_name = document.getElementById("GoalName")
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// 1524/3000 Points
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this.goal_progress = document.getElementById("GoalProgress")
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// Top 3 Gifters
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this.topusers_label = document.getElementById("TopUsers")
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// Leaderboard items
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// 1. (or points?)
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this.topusers_user1_num = document.getElementById("GiftUserNum1")
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// Name of user 1
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this.topusers_user1_name = document.getElementById("GiftUserName1")
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this.topusers_user2_num = document.getElementById("GiftUserNum2")
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this.topusers_user2_name = document.getElementById("GiftUserName2")
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this.topusers_user3_num = document.getElementById("GiftUserNum3")
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this.topusers_user3_name = document.getElementById("GiftUserName3")
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}
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/**
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* Bring the display into a standard initial state.
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*/
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reset() {
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this.timer.textContent = "00:00";
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this.goal_label.textContent = "Current Goal:";
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this.goal_name.textContent = "Be awesome";
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this.goal_progress.textContent = "00/00 Points";
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this.topusers_label.textContent = "Top 3 Gifters";
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this.topusers_user1_num.textContent = "1.";
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this.topusers_user1_name.textContent = "Anonymous";
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this.topusers_user2_num.textContent = "2.";
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this.topusers_user2_name.textContent = "Anonymous";
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this.topusers_user3_num.textContent = "3.";
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this.topusers_user3_name.textContent = "Anonymous";
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}
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/**
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* Render the timer from a time remaining.
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*
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* @param {integer} seconds_remaining - The number of seconds remaining on the timer.
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*/
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render_time(seconds_remaining) {
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var timestr;
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// Render a time remaining given in seconds
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if (seconds_remaining <= 0) {
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timestr = "00:00";
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timestr = "00:00";
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} else {
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} else {
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var seconds = dur_seconds % 60;
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var seconds = seconds_remaining % 60;
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dur_seconds = dur_seconds - seconds;
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seconds_remaining = seconds_remaining - seconds;
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var minutes = Math.floor(dur_seconds / 60);
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var minutes = Math.floor(seconds_remaining / 60);
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var hours = Math.floor(minutes / 60);
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var hours = Math.floor(minutes / 60);
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minutes = minutes - 60 * hours;
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minutes = minutes - 60 * hours;
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// Change rendering mode based on hours or minutes left
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// Change rendering mode based on hours or minutes left
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if (hours > 0) {
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if (hours > 0) {
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timestr = String(hours).padStart(2, '0') + ':' + String(minutes).padStart(2, '0');
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timestr = String(hours).padStart(2, '0') + ':' + String(minutes).padStart(2, '0');
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@@ -38,59 +149,180 @@ class Timer {
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timestr = String(minutes).padStart(2, '0') + ':' + String(seconds).padStart(2, '0');
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timestr = String(minutes).padStart(2, '0') + ':' + String(seconds).padStart(2, '0');
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}
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}
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}
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}
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this.timer.textContent = timestr;
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this.renderer.update_time(timestr);
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}
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}
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tick() {
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/**
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// Recursive call run per second to update and change stage
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* Render the current goal.
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*
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* @param {string} name - The name of the current goal.
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* @param {number} current - The number of points we currently have.
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* @param {number} required - The number of points to achieve the goal.
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*/
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render_current_goal(name, current, required) {
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// TODO: Some kind of end condition, ability to clear a goal etc
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// E.g. if subathon doesn't have a goal at all
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// Or after we accomplish all goals
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if (this.destroying) {
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this.goal_name.textContent = name;
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return
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// Bitwise OR done to convert floats to integers if needed
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this.goal_progress.textContent = String(current | 0) + '/' + String(required | 0) + ' Points'
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}
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}
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this.render_time();
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if (this.running) {
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/**
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setTimeout(this.tick.bind(this), 1000);
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* Clear the current goal field.
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*/
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clear_current_goal() {
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this.goal_name.textContent = "";
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this.goal_progress.textContent = "";
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this.goal_label.textContent = "";
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}
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/**
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* Render the user leaderboard.
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*
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* @param {Object[]} users - The user leaderboard in descending (points, name) order.
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* @param {integer} users[].amount - The number of points this users has contrib.
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* @param {string} users[].user_name - The name of this user.
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*/
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render_users(users) {
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if (users.length >= 1) {
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this.topusers_user1_num.textContent = "1.";
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this.topusers_user1_name.textContent = users[0].user_name;
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} else {
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this.topusers_user1_num.textContent = "";
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this.topusers_user1_name.textContent = "";
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}
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if (users.length >= 2) {
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this.topusers_user2_num.textContent = "2.";
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this.topusers_user2_name.textContent = users[1].user_name;
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} else {
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this.topusers_user2_num.textContent = "";
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this.topusers_user2_name.textContent = "";
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}
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if (users.length >= 3) {
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this.topusers_user3_num.textContent = "3.";
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this.topusers_user3_name.textContent = users[2].user_name;
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} else {
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this.topusers_user3_num.textContent = "";
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this.topusers_user3_name.textContent = "";
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}
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}
|
||||||
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|
||||||
|
}
|
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|
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class ReconnectingWebSocket {
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||||||
|
constructor(url) {
|
||||||
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this.url = url;
|
||||||
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this.ws = null;
|
||||||
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this.attempt = 0;
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this.connect();
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||||||
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this.closing = false;
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||||||
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this.onopen = null;
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||||||
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this.onmessage = null;
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||||||
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this.onclose = null;
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||||||
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this.onerror = null;
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||||||
|
}
|
||||||
|
|
||||||
|
connect() {
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||||||
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this.ws = new WebSocket(this.url);
|
||||||
|
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||||||
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this.ws.onopen = () => {
|
||||||
|
console.log('WebSocket connected');
|
||||||
|
this.attempt = 0;
|
||||||
|
if (this.onopen != null) {
|
||||||
|
this.onopen();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
this.ws.onmessage = (msg) => {
|
||||||
|
console.log('Received:', msg.data);
|
||||||
|
if (this.onmessage != null) {
|
||||||
|
this.onmessage(msg);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
this.ws.onclose = () => {
|
||||||
|
if (this.closing) {
|
||||||
|
console.log('Closing Websocket.')
|
||||||
|
} {
|
||||||
|
console.warn('WebSocket closed. Reconnecting...');
|
||||||
|
this.reconnect();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
this.ws.onerror = (err) => {
|
||||||
|
console.error('WebSocket error:', err);
|
||||||
|
if (this.onerror != null) {
|
||||||
|
this.onerror();
|
||||||
|
}
|
||||||
|
this.close();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
reconnect() {
|
||||||
|
const delay = this.getBackoffDelay(this.attempt);
|
||||||
|
console.log(`Reconnecting in ${delay}ms`);
|
||||||
|
|
||||||
|
setTimeout(() => {
|
||||||
|
this.attempt++;
|
||||||
|
this.connect();
|
||||||
|
}, delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
close() {
|
||||||
|
this.closing = true;
|
||||||
|
this.ws.close();
|
||||||
|
if (this.onclose != null) {
|
||||||
|
this.onclose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
getBackoffDelay(attempt) {
|
||||||
|
const base = 500; // 0.5 second
|
||||||
|
const max = 30000; // 30 seconds
|
||||||
|
const jitter = Math.random() * 1000;
|
||||||
|
return Math.min(base * 2 ** attempt + jitter, max);
|
||||||
|
}
|
||||||
|
|
||||||
|
send(data) {
|
||||||
|
if (this.ws.readyState === WebSocket.OPEN) {
|
||||||
|
this.ws.send(data);
|
||||||
|
} else {
|
||||||
|
console.warn('WebSocket not connected');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class TimerRenderer {
|
|
||||||
constructor (){
|
|
||||||
this.background = document.getElementsByClassName("timer-bg")[0];
|
|
||||||
this.time_element = document.getElementsByClassName("timer-time")[0];
|
|
||||||
|
|
||||||
this.bg_width = parseInt(
|
|
||||||
window.getComputedStyle(
|
|
||||||
this.background, null
|
|
||||||
).getPropertyValue('width'),
|
|
||||||
10
|
|
||||||
);
|
|
||||||
this.bg_height = parseInt(
|
|
||||||
window.getComputedStyle(
|
|
||||||
this.background, null
|
|
||||||
).getPropertyValue('height'),
|
|
||||||
10
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
update_time (timestr) {
|
|
||||||
this.time_element.textContent = timestr;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
function communicate(websocket) {
|
function communicate(websocket) {
|
||||||
console.log("Communicating");
|
console.log("Communicating");
|
||||||
const params = new URLSearchParams(window.location.search);
|
const params = new URLSearchParams(window.location.search);
|
||||||
websocket.send(JSON.stringify({type: "init", channel: "SubTimer", community: params.get('community')}));
|
|
||||||
|
|
||||||
var renderer = new TimerRenderer();
|
var renderer = new TimerRenderer();
|
||||||
let timer;
|
let timer;
|
||||||
|
|
||||||
websocket.addEventListener("message", ({ data }) => {
|
websocket.onopen = () => {
|
||||||
console.log("Rec Event " + data);
|
websocket.send(
|
||||||
|
JSON.stringify(
|
||||||
|
{
|
||||||
|
type: "init",
|
||||||
|
channel: "SubTimer",
|
||||||
|
community: params.get('community')
|
||||||
|
}
|
||||||
|
)
|
||||||
|
);
|
||||||
|
renderer.reset();
|
||||||
|
};
|
||||||
|
|
||||||
|
websocket.onmessage = ({ data }) => {
|
||||||
const event = JSON.parse(data);
|
const event = JSON.parse(data);
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case "DO":
|
case "DO":
|
||||||
@@ -99,25 +331,24 @@ function communicate(websocket) {
|
|||||||
// Call the specified method
|
// Call the specified method
|
||||||
switch (event.method) {
|
switch (event.method) {
|
||||||
case "setTimer":
|
case "setTimer":
|
||||||
if (timer != null) {
|
if (timer == null) {
|
||||||
timer.destroying = true;
|
timer = new Timer(renderer, args);
|
||||||
|
} else {
|
||||||
|
timer.update_from_data(args);
|
||||||
}
|
}
|
||||||
timer = new Timer(
|
timer.render();
|
||||||
renderer,
|
|
||||||
new Date(args.end_at),
|
|
||||||
args.running
|
|
||||||
)
|
|
||||||
timer.tick();
|
timer.tick();
|
||||||
break;
|
break;
|
||||||
case "noTimer":
|
case "noTimer":
|
||||||
if (timer != null) {
|
if (timer != null) {
|
||||||
timer.renderer.update_time("--:--")
|
|
||||||
timer.destroying = true;
|
timer.destroying = true;
|
||||||
|
timer = null;
|
||||||
}
|
}
|
||||||
|
renderer.reset();
|
||||||
case "endTimer":
|
case "endTimer":
|
||||||
if (timer != null) {
|
if (timer != null) {
|
||||||
timer.renderer.update_time("00:00")
|
|
||||||
timer.destroying = true;
|
timer.destroying = true;
|
||||||
|
timer = null;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
throw new Error(`Unsupported method requested: ${event.method}.`)
|
throw new Error(`Unsupported method requested: ${event.method}.`)
|
||||||
@@ -126,5 +357,5 @@ function communicate(websocket) {
|
|||||||
default:
|
default:
|
||||||
throw new Error(`Unsupported event type: ${event.type}.`);
|
throw new Error(`Unsupported event type: ${event.type}.`);
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user