generated from HoloTech/holotech-plugin-template
559 lines
21 KiB
Python
559 lines
21 KiB
Python
from typing import Optional
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import asyncio
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from aiohttp import client
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import discord
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from discord.ext import commands as cmds
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from discord import Forbidden, User, app_commands as appcmds
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from meta import LionBot, LionCog, LionContext
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from meta import logger
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from meta.errors import SafeCancellation, UserInputError
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from meta.logger import log_wrap
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from utils.lib import utc_now
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from ..data import CampaignData, EarnedReward
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from ..campaign import CampaignRegistry, RewardCampaign
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from ..lib import ThreadedWebhook
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from .ui import RewardList, RewardEditor, CampaignDashboard
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class CampaignCog(LionCog):
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def __init__(self, bot: LionBot):
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self.bot = bot
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self.data = bot.db.load_registry(CampaignData())
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self.campaigns = CampaignRegistry(self.data)
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async def cog_load(self):
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await self.data.init()
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await self.bot.version_check(*self.data.VERSION)
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await self.campaigns.init()
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async def resolve_campaign(
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self, cid: int, campaign_name: str | None
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) -> RewardCampaign:
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campaign = None
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if campaign_name is not None:
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campaign = await self.campaigns.fetch_campaign_by_name(cid, campaign_name)
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if campaign is None:
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raise UserInputError(
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f"Sorry, no campaign found named '{campaign_name}'"
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)
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else:
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# Find active campaign
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active = await self.campaigns.fetch_campaigns(cid, active=True)
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if len(active) > 1:
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names = ", ".join(camp.row.campaign_name for camp in active)
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raise UserInputError(f"Multiple active campaigns running: {names}")
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elif not active:
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raise UserInputError("No active campaigns running")
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else:
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campaign = active[0]
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return campaign
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async def campaign_modcheck(self, campaign: RewardCampaign, member: discord.Member):
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if member.guild_permissions.administrator:
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return True
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if campaign.row.moderator_role_id and campaign.row.moderator_role_id in [
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r.id for r in member.roles
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]:
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return True
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return False
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async def _campaign_acmpl(
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self, interaction: discord.Interaction, partial: str
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) -> list[appcmds.Choice]:
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"""
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Generate a list of campaigns, with active campaigns listed first.
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Campaign values are their name.
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"""
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if not interaction.guild:
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return []
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community = await self.bot.profiles.fetch_community(
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interaction.guild, interaction=interaction
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)
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cid = community.communityid
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campaigns = await self.campaigns.fetch_campaigns(cid, active=None)
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sorted_campaigns = sorted(
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campaigns,
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key=lambda camp: (camp.is_active, camp.row.started_at, camp.row.created_at),
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reverse=True,
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)
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names = [
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camp.row.campaign_name
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for camp in sorted_campaigns
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if partial.lower() in camp.row.campaign_name.lower()
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]
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choices = [appcmds.Choice(name=name[:100], value=name) for name in names]
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return choices
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@cmds.hybrid_group(
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name="campaign", description="Command group for administering reward campaigns"
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)
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@appcmds.guild_only()
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@appcmds.default_permissions(manage_guild=True)
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async def campaign_group(self, ctx: LionContext):
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"""
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As a base command group this never gets executed.
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"""
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raise NotImplementedError
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@campaign_group.command(
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name="dashboard",
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description="Show summary dashboard for active or selected campaign.",
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)
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@appcmds.describe(campaign_name="Name of the campaign to display")
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@appcmds.rename(campaign_name="campaign")
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async def campaign_dashboard_cmd(
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self, ctx: LionContext, campaign_name: Optional[str] = None
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):
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if not ctx.guild:
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return
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if not ctx.interaction:
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return
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campaign = await self.resolve_campaign(ctx.community.communityid, campaign_name)
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if not await self.campaign_modcheck(campaign, ctx.author):
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await ctx.interaction.response.send_message(
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"You need to be an administrator or have the configured modrole to use that!",
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ephemeral=True,
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)
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return
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# Open campaign UI
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widget = CampaignDashboard(
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bot=self.bot, campaign=campaign, callerid=ctx.author.id
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)
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await widget.run(ctx.interaction)
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await widget.wait()
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campaign_dashboard_cmd.autocomplete("campaign_name")(_campaign_acmpl)
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@campaign_group.command(name="start", description="Setup and start a campaign")
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@appcmds.describe(
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campaign_name="Name of the campaign to create. Must be unique.",
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rewards_cap="Optional maximum number of rewards to give.",
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moderator_role="Optional discord role to allow to edit and moderate the campaign.",
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logging_webhook="Optional discord webhook URL to log earned rewards to.",
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)
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async def campaign_start_cmd(
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self,
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ctx: LionContext,
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campaign_name: str,
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rewards_cap: Optional[int] = None,
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moderator_role: Optional[discord.Role] = None,
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logging_webhook: Optional[str] = None,
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):
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if not ctx.guild:
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return
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if not ctx.interaction:
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return
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# Permission check
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if not ctx.author.guild_permissions.administrator:
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await ctx.interaction.response.send_message(
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"You need to be an administrator to start a campaign!", ephemeral=True
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)
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return
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# Check name clash
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existing = await self.campaigns.fetch_campaign_by_name(
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ctx.community.communityid, campaign_name
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)
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if existing:
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await ctx.reply("A campaign with that name already exists!")
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return
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# Check active campaign
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campaigns = await self.campaigns.fetch_campaigns(
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ctx.community.communityid, active=True
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)
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if campaigns:
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existing_name = campaigns[0].row.campaign_name
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await ctx.reply(
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f"Your campaign '{existing_name}' is already active! "
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"Sorry, we don't yet support multiple active campaigns, "
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"please use '/campaign finish' to end your current campaign before starting a new one."
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)
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return
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# If logging webhook is given, check that it works
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if logging_webhook is not None:
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webhook = ThreadedWebhook.from_url(logging_webhook, client=self.bot)
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try:
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await webhook.test_webhook()
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except (discord.HTTPException, discord.Forbidden):
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await ctx.reply("Couldn't post to the logging webhook provided!")
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return
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# Passed all the checks, now we can create
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campaign = await self.campaigns.create_campaign(
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cid=ctx.community.communityid,
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campaign_name=campaign_name,
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target_rewards=rewards_cap,
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moderator_role_id=moderator_role.id if moderator_role else None,
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logging_webhook_url=logging_webhook,
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)
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await campaign.start()
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# Ack creation
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# TODO: Can also show dashboard
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await ctx.reply(
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f"Setup and started your reward campaign {campaign.row.campaign_name}! Good luck"
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)
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# Open campaign UI
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widget = CampaignDashboard(
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bot=self.bot, campaign=campaign, callerid=ctx.author.id
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)
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await widget.run(ctx.interaction)
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await widget.wait()
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@campaign_group.command(name="configure", description="Update campaign settings")
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@appcmds.describe(
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campaign_name="Name of the campaign you want to update.",
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new_name="New name for the campaign. Must be unique.",
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new_cap="New cap for the number of rewards. Use 0 or negative for no cap.",
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moderator_role="Optional discord role to allow to edit and moderate the campaign.",
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logging_webhook="Optional discord webhook URL to log earned rewards to.",
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)
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@appcmds.rename(campaign_name="campaign")
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async def campaign_configure_cmd(
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self,
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ctx: LionContext,
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campaign_name: Optional[str] = None,
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new_name: Optional[str] = None,
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new_cap: Optional[int] = None,
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moderator_role: Optional[discord.Role] = None,
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logging_webhook: Optional[str] = None,
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):
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if not ctx.guild:
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return
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if not ctx.interaction:
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return
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campaign = await self.resolve_campaign(ctx.community.communityid, campaign_name)
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if not await self.campaign_modcheck(campaign, ctx.author):
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await ctx.interaction.response.send_message(
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"You need to be an administrator or have the configured modrole to use that!",
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ephemeral=True,
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)
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return
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# Verify each of the given settings to update
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update_args = {}
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# Check name clash
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if (
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new_name is not None
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and new_name.lower() != campaign.row.campaign_name.lower()
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):
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existing = await self.campaigns.fetch_campaign_by_name(
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ctx.community.communityid, campaign_name
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)
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if existing:
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await ctx.reply("A campaign with that name already exists!")
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return
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update_args["campaign_name"] = new_name
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if new_cap is not None:
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update_args["total_rewards"] = new_cap if new_cap > 0 else None
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# If logging webhook is given, check that it works
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if logging_webhook is not None:
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webhook = ThreadedWebhook.from_url(logging_webhook, client=self.bot)
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try:
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await webhook.test_webhook()
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except (discord.HTTPException, discord.Forbidden):
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await ctx.reply("Couldn't post to the logging webhook provided!")
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return
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update_args["logging_webhook_url"] = logging_webhook
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if moderator_role is not None:
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# TODO: Currently no way to actually unset this
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update_args["moderator_role_id"] = moderator_role.id
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# Passed all the checks, now we can update
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campaign = await self.campaigns.update_campaign(
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campaign.row.campaign_id,
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**update_args,
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)
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# Ack creation
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await ctx.reply("Updated your campaign, good luck!", ephemeral=True)
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campaign_configure_cmd.autocomplete("campaign_name")(_campaign_acmpl)
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@campaign_group.command(
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name="rewards",
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description="View and edit the rewards earned so far this campaign",
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)
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@appcmds.describe(campaign_name="Name of the campaign to display rewards for")
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@appcmds.rename(campaign_name="campaign")
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async def campaign_rewards_cmd(
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self,
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ctx: LionContext,
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campaign_name: Optional[str] = None,
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):
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if not ctx.guild:
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return
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if not ctx.interaction:
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return
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campaign = await self.resolve_campaign(ctx.community.communityid, campaign_name)
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if not await self.campaign_modcheck(campaign, ctx.author):
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await ctx.interaction.response.send_message(
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"You need to be an administrator or have the configured modrole to use that!",
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ephemeral=True,
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)
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return
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# Show rewardlist widget
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widget = RewardList(bot=self.bot, campaign=campaign, callerid=ctx.author.id)
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await widget.run(ctx.interaction)
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await widget.wait()
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campaign_rewards_cmd.autocomplete("campaign_name")(_campaign_acmpl)
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@campaign_group.command(
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name="delreward",
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description="Remove a campaign reward",
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)
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@appcmds.describe(
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rewardid="Earned reward to delete",
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)
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@appcmds.rename(rewardid="reward")
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async def campaign_delreward_cmd(
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self,
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ctx: LionContext,
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rewardid: str,
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):
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# For this we'll just open the reward editor
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# Will need to identify the reward with autocomplete. Can use the reward id directly..
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if not rewardid.isdigit():
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raise UserInputError(
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"Please enter the reward number or select a reward from the argument menu"
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)
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reward = await EarnedReward.fetch(int(rewardid))
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if not reward:
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raise UserInputError(
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"Reward not found. Please enter the reward number or select a reward from the argument menu"
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)
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# Fetch campaign and then do a perm check
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campaign = await self.campaigns.fetch_campaign(reward.campaign_id)
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if campaign is None:
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raise SafeCancellation("Something went wrong.. please try again soon.")
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if campaign.row.communityid != ctx.community.communityid:
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raise UserInputError("This reward doesn't belong to this community!")
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if not await self.campaign_modcheck(campaign, ctx.author):
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await ctx.interaction.response.send_message(
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"You need to be an administrator or have the configured modrole to use that!",
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ephemeral=True,
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)
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return
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# Okay, they have permission, let's delete the reward.
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await campaign.delete_reward(reward.earned_id)
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# Ack
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await ctx.reply(content="Campaign reward deleted!", ephemeral=True)
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@campaign_group.command(
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name="editreward",
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description="Add or edit details for a given reward in a campaign (see also /campaign rewards)",
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)
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@appcmds.describe(
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rewardid="Earned reward to edit",
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fulfilled="Whether this reward has been completed or not.",
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reference="Reference information for this reward, e.g. image or message URL",
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notes="Any additional notes",
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)
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@appcmds.rename(rewardid="reward")
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async def campaign_editreward_cmd(
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self,
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ctx: LionContext,
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rewardid: str,
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fulfilled: Optional[bool] = None,
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reference: Optional[str] = None,
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notes: Optional[str] = None
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):
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# For this we'll just open the reward editor
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# Will need to identify the reward with autocomplete. Can use the reward id directly..
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if not rewardid.isdigit():
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raise UserInputError(
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"Please enter the reward number or select a reward from the argument menu"
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)
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reward = await EarnedReward.fetch(int(rewardid))
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if not reward:
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raise UserInputError(
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"Reward not found. Please enter the reward number or select a reward from the argument menu"
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)
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# Fetch campaign and then do a perm check
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campaign = await self.campaigns.fetch_campaign(reward.campaign_id)
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if campaign is None:
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raise SafeCancellation("Something went wrong.. please try again soon.")
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if campaign.row.communityid != ctx.community.communityid:
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raise UserInputError("This reward doesn't belong to this community!")
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if not await self.campaign_modcheck(campaign, ctx.author):
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await ctx.interaction.response.send_message(
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"You need to be an administrator or have the configured modrole to use that!",
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ephemeral=True,
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)
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return
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# Okay, this is our reward, and author has permission to modify it.
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currently_fluffed = reward.fulfilled_at is not None
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update_args = {}
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if fulfilled is not None:
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if fulfilled and not currently_fluffed:
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# Reward has been fluffed
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update_args["fulfilled_at"] = utc_now()
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elif currently_fluffed and not fulfilled:
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# Reward has been unfluffed
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update_args["fulfilled_at"] = None
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if reference is not None and reference != reward.reference:
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update_args["reference"] = reference
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if notes is not None and notes != reward.modnote:
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update_args["modnote"] = notes
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if update_args:
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await ctx.interaction.response.defer(thinking=True, ephemeral=True)
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await campaign.update_reward(reward.earned_id, **update_args)
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await ctx.interaction.followup.send(
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content="Reward updated!"
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)
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else:
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modal = RewardEditor.from_reward(reward)
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@modal.submit_callback()
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async def on_editor_submit(interaction: discord.Interaction):
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update_args = {}
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if modal.flufbox.component.value and not currently_fluffed:
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# Reward has been fluffed
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update_args["fulfilled_at"] = utc_now()
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elif currently_fluffed and not modal.flufbox.component.value:
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# Reward has been unfluffed
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update_args["fulfilled_at"] = None
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new_ref_value = modal.reference.component.value or None
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if new_ref_value != reward.reference:
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update_args["reference"] = new_ref_value
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new_notes_value = modal.notes.component.value or None
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if new_notes_value != reward.modnote:
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update_args["modnote"] = new_notes_value
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if update_args:
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await interaction.response.defer(thinking=True, ephemeral=True)
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await campaign.update_reward(reward.earned_id, **update_args)
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await interaction.followup.send(
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content="Reward updated!", ephemeral=True
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)
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else:
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await interaction.response.defer(thinking=False)
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await ctx.interaction.response.send_modal(modal)
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def _reward_acmpl_format(
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self, campaign: RewardCampaign, reward: EarnedReward
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) -> str:
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"""
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|
Format an EarnedReward for completion.
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#100: username in campaign
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"""
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return "#{rewardid}: {username} in {cname}".format(
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rewardid=reward.earned_id,
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username=reward.twitch_user_name or reward.twitch_user_id or "Unknown",
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cname=campaign.row.campaign_name,
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)
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@campaign_delreward_cmd.autocomplete("rewardid")
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@campaign_editreward_cmd.autocomplete("rewardid")
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async def _reward_acmpl(
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self, interaction: discord.Interaction, partial: str
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) -> list[appcmds.Choice]:
|
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"""
|
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Display list of rewards.
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If possible, use the active campaign.
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If no matching choices, search all campaigns of the community.
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Values are the earned_id as a string
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"""
|
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if not interaction.guild:
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return []
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community = await self.bot.profiles.fetch_community(
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interaction.guild, interaction=interaction
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)
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cid = community.communityid
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|
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choices = []
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|
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campaigns = await self.campaigns.fetch_campaigns(cid, active=None)
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sorted_campaigns = sorted(
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campaigns,
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key=lambda camp: (camp.is_active, camp.row.started_at, camp.row.created_at),
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reverse=True,
|
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)
|
|
for campaign in sorted_campaigns:
|
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rewards = await campaign.get_rewards()
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|
for reward in reversed(rewards):
|
|
formatted = self._reward_acmpl_format(campaign, reward)
|
|
if partial in formatted:
|
|
choices.append(
|
|
appcmds.Choice(name=formatted, value=str(reward.earned_id))
|
|
)
|
|
if len(choices) >= 20:
|
|
break
|
|
if len(choices) >= 20:
|
|
break
|
|
|
|
return choices[:25]
|
|
|
|
# @campaign_group.command(
|
|
# name="reward",
|
|
# description="Add a reward to a given user"
|
|
# )
|
|
# async def campaign_reward_cmd(self, ctx: LionContext, twitch_username: str, reward_reason: str, campaign_name: Optional[str] = None):
|
|
# # TODO: This does
|
|
# ...
|
|
|
|
# @campaign_group.command(
|
|
# name="start", description="Add or edit details for a given reward in a campaign"
|
|
# )
|
|
# async def campaign_rewardnote_cmd(self, ctx: LionContext): ...
|
|
#
|
|
# @campaign_group.command(name="finish", description="Close a campaign")
|
|
# @appcmds.describe(campaign_name="Name of the campaign to mark as complete")
|
|
# @appcmds.rename(campaign_name='campaign')
|
|
# async def campaign_finish_cmd(
|
|
# self, ctx: LionContext, campaign_name: Optional[str] = None
|
|
# ):
|
|
# if not ctx.guild:
|
|
# return
|
|
# if not ctx.interaction:
|
|
# return
|
|
#
|
|
# campaign = await self.resolve_campaign(ctx.community.communityid, campaign_name)
|
|
# if not await self.campaign_modcheck(campaign, ctx.author):
|
|
# await ctx.interaction.response.send_message(
|
|
# "You need to be an administrator or have the configured modrole to use that!",
|
|
# ephemeral=True
|
|
# )
|
|
# return
|
|
# campaign_finish_cmd.autocomplete('campaign_name')(_campaign_acmpl)
|