rewrite: Localisation support.
This commit is contained in:
6
bot/babel/__init__.py
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6
bot/babel/__init__.py
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@@ -0,0 +1,6 @@
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from .translator import SOURCE_LOCALE, LeoBabel, LocalBabel, LazyStr, ctx_locale, ctx_translator
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async def setup(bot):
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from .cog import BabelCog
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await bot.add_cog(BabelCog(bot))
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290
bot/babel/cog.py
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290
bot/babel/cog.py
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@@ -0,0 +1,290 @@
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"""
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Babel Cog.
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Calculates and sets current locale before command runs (via check_once).
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Also defines the relevant guild and user settings for localisation.
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"""
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from typing import Optional
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import discord
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from discord.ext import commands as cmds
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from discord import app_commands as appcmds
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from meta import LionBot, LionCog, LionContext
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from meta.errors import UserInputError
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from settings import ModelData
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from settings.setting_types import StringSetting, BoolSetting
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from settings.groups import SettingGroup
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from core.data import CoreData
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from .translator import ctx_locale, ctx_translator, LocalBabel, SOURCE_LOCALE
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babel = LocalBabel('babel')
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_ = babel._
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_p = babel._p
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class LocaleSettings(SettingGroup):
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class UserLocale(ModelData, StringSetting):
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"""
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User-configured locale.
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Exposed via dedicated setting command.
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"""
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setting_id = 'user_locale'
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display_name = _p('userset:locale', 'language')
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desc = _p('userset:locale|desc', "Your preferred language for interacting with me.")
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_model = CoreData.User
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_column = CoreData.User.locale.name
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@property
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def update_message(self):
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t = ctx_translator.get().t
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if self.data is None:
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return t(_p('userset:locale|response', "You have unset your language."))
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else:
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return t(_p('userset:locale|response', "You have set your language to `{lang}`.")).format(
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lang=self.data
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)
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@classmethod
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async def _parse_string(cls, parent_id, string, **kwargs):
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translator = ctx_translator.get()
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if string not in translator.supported_locales:
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lang = string[:20]
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raise UserInputError(
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translator.t(
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_p('userset:locale|error', "Sorry, we do not support the `{lang}` language at this time!")
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).format(lang=lang)
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)
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return string
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class ForceLocale(ModelData, BoolSetting):
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"""
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Guild configuration for whether to force usage of the guild locale.
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Exposed via `/configure language` command and standard configuration interface.
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"""
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setting_id = 'force_locale'
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display_name = _p('guildset:force_locale', 'force_language')
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desc = _p('guildset:force_locale|desc',
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"Whether to force all members to use the configured guild language when interacting with me.")
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long_desc = _p(
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'guildset:force_locale|long_desc',
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"When enabled, commands in this guild will always use the configured guild language, "
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"regardless of the member's personally configured language."
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)
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_outputs = {
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True: _p('guildset:force_locale|output', 'Enabled (members will be forced to use the server language)'),
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False: _p('guildset:force_locale|output', 'Disabled (members may set their own language)'),
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None: 'Not Set' # This should be impossible, since we have a default
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}
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_default = False
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_model = CoreData.Guild
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_column = CoreData.Guild.force_locale.name
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@property
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def update_message(self):
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t = ctx_translator.get().t
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if self.data:
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return t(_p(
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'guildset:force_locale|response',
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"I will always use the set language in this server."
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))
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else:
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return t(_p(
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'guildset:force_locale|response',
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"I will now allow the members to set their own language here."
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))
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class GuildLocale(ModelData, StringSetting):
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"""
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Guild-configured locale.
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Exposed via `/configure language` command, and standard configuration interface.
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"""
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setting_id = 'guild_locale'
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display_name = _p('guildset:locale', 'language')
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desc = _p('guildset:locale|desc', "Your preferred language for interacting with me.")
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_model = CoreData.Guild
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_column = CoreData.Guild.locale.name
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@property
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def update_message(self):
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t = ctx_translator.get().t
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if self.data is None:
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return t(_p('guildset:locale|response', "You have reset the guild language."))
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else:
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return t(_p('guildset:locale|response', "You have set the guild language to `{lang}`.")).format(
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lang=self.data
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)
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@classmethod
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async def _parse_string(cls, parent_id, string, **kwargs):
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translator = ctx_translator.get()
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if string not in translator.supported_locales:
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lang = string[:20]
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raise UserInputError(
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translator.t(
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_p('guildset:locale|error', "Sorry, we do not support the `{lang}` language at this time!")
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).format(lang=lang)
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)
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return string
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class BabelCog(LionCog):
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depends = {'CoreCog'}
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def __init__(self, bot: LionBot):
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self.bot = bot
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self.settings = LocaleSettings()
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self.t = self.bot.translator.t
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async def cog_load(self):
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if not self.bot.core:
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raise ValueError("CoreCog must be loaded first!")
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self.bot.core.guild_settings.attach(LocaleSettings.ForceLocale)
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self.bot.core.guild_settings.attach(LocaleSettings.GuildLocale)
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self.bot.core.user_settings.attach(LocaleSettings.UserLocale)
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async def cog_unload(self):
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pass
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async def bot_check_once(self, ctx: LionContext): # type: ignore # Type checker doesn't understand coro checks
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"""
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Calculate and inject the current locale before the command begins.
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Locale resolution is calculated as follows:
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If the guild has force_locale enabled, and a locale set,
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then the guild's locale will be used.
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Otherwise, the priority is
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user_locale -> command_locale -> user_locale_hint -> guild_locale -> default_locale
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"""
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locale = None
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if ctx.guild:
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forced = ctx.alion.guild_settings['force_locale'].value
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guild_locale = ctx.alion.guild_settings['guild_locale'].value
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if forced:
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locale = guild_locale
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locale = locale or ctx.alion.user_settings['user_locale'].value
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if ctx.interaction:
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locale = locale or ctx.interaction.locale.value
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if ctx.guild:
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locale = locale or guild_locale
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locale = locale or SOURCE_LOCALE
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ctx_locale.set(locale)
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ctx_translator.set(self.bot.translator)
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return True
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@cmds.hybrid_command(
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name=LocaleSettings.UserLocale.display_name,
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description=LocaleSettings.UserLocale.desc
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)
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async def cmd_language(self, ctx: LionContext, language: str):
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"""
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Dedicated user setting command for the `locale` setting.
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"""
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if not ctx.interaction:
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# This command is not available as a text command
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return
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setting = await self.settings.UserLocale.get(ctx.author.id)
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new_data = await setting._parse_string(ctx.author.id, language)
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await setting.interactive_set(new_data, ctx.interaction)
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@cmds.hybrid_command(
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name=_p('cmd:configure_language', "configure_language"),
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description=_p('cmd:configure_language|desc',
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"Configure the default language I will use in this server.")
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)
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@appcmds.choices(
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force_language=[
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appcmds.Choice(name=LocaleSettings.ForceLocale._outputs[True], value=1),
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appcmds.Choice(name=LocaleSettings.ForceLocale._outputs[False], value=0),
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]
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)
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@appcmds.guild_only() # Can be removed when attached as a subcommand
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async def cmd_configure_language(
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self, ctx: LionContext, language: Optional[str] = None, force_language: Optional[appcmds.Choice[int]] = None
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):
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if not ctx.interaction:
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# This command is not available as a text command
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return
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if not ctx.guild:
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# This is impossible by decorators, but adding this guard for the type checker
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return
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t = self.t
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# TODO: Setting group, and group setting widget
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# We can attach the command to the setting group as an application command
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# Then load it into the configure command group dynamically
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lang_setting = await self.settings.GuildLocale.get(ctx.guild.id)
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force_setting = await self.settings.ForceLocale.get(ctx.guild.id)
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if language:
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lang_data = await lang_setting._parse_string(ctx.guild.id, language)
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if force_language is not None:
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force_data = bool(force_language)
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if force_language is not None and not (lang_data if language is not None else lang_setting.value):
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# Setting force without having a language!
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raise UserInputError(
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t(_p(
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'cmd:configure_language|error',
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"You cannot enable `{force_setting}` without having a configured language!"
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)).format(force_setting=t(LocaleSettings.ForceLocale.display_name))
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)
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# TODO: Really need simultaneous model writes, or batched writes
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lines = []
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if language:
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lang_setting.data = lang_data
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await lang_setting.write()
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lines.append(lang_setting.update_message)
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if force_language is not None:
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force_setting.data = force_data
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await force_setting.write()
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lines.append(force_setting.update_message)
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result = '\n'.join(
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f"{self.bot.config.emojis.tick} {line}" for line in lines
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)
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# TODO: Setting group widget
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await ctx.reply(
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embed=discord.Embed(
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colour=discord.Colour.green(),
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title=t(_p('cmd:configure_language|success', "Language settings updated!")),
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description=result
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)
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)
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@cmd_configure_language.autocomplete('language')
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async def cmd_configure_language_acmpl_language(self, interaction: discord.Interaction, partial: str):
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# TODO: More friendly language names
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supported = self.bot.translator.supported_locales
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matching = [lang for lang in supported if partial.lower() in lang]
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t = self.t
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if not matching:
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return [
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appcmds.Choice(
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name=t(_p(
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'cmd:configure_language|acmpl:language',
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"No supported languages matching {partial}"
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)).format(partial=partial),
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value='None'
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)
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]
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else:
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return [
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appcmds.Choice(name=lang, value=lang)
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for lang in matching
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]
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34
bot/babel/enums.py
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34
bot/babel/enums.py
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@@ -0,0 +1,34 @@
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from enum import Enum
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class LocaleMap(Enum):
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american_english = 'en-US'
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british_english = 'en-GB'
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bulgarian = 'bg'
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chinese = 'zh-CN'
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taiwan_chinese = 'zh-TW'
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croatian = 'hr'
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czech = 'cs'
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danish = 'da'
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dutch = 'nl'
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finnish = 'fi'
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french = 'fr'
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german = 'de'
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greek = 'el'
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hindi = 'hi'
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hungarian = 'hu'
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italian = 'it'
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japanese = 'ja'
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korean = 'ko'
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lithuanian = 'lt'
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norwegian = 'no'
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polish = 'pl'
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brazil_portuguese = 'pt-BR'
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romanian = 'ro'
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russian = 'ru'
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spain_spanish = 'es-ES'
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swedish = 'sv-SE'
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thai = 'th'
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turkish = 'tr'
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ukrainian = 'uk'
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vietnamese = 'vi'
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157
bot/babel/translator.py
Normal file
157
bot/babel/translator.py
Normal file
@@ -0,0 +1,157 @@
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import gettext
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import logging
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from contextvars import ContextVar
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from collections import defaultdict
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from enum import Enum
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from discord.app_commands import Translator, locale_str
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from discord.enums import Locale
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logger = logging.getLogger(__name__)
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SOURCE_LOCALE = 'en_uk'
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ctx_locale: ContextVar[str] = ContextVar('locale', default=SOURCE_LOCALE)
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ctx_translator: ContextVar['LeoBabel'] = ContextVar('translator', default=None) # type: ignore
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null = gettext.NullTranslations()
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class LeoBabel(Translator):
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def __init__(self):
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self.supported_locales = {loc.name for loc in Locale}
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self.supported_domains = {}
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self.translators = defaultdict(dict) # locale -> domain -> GNUTranslator
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def read_supported(self):
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"""
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Load supported localisations and domains from the config.
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"""
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from meta import conf
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locales = conf.babel.get('locales', '')
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stripped = (loc.strip(', ') for loc in locales.split(','))
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self.supported_locales = {loc for loc in stripped if loc}
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domains = conf.babel.get('domains', '')
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stripped = (dom.strip(', ') for dom in domains.split(','))
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self.supported_domains = {dom for dom in stripped if dom}
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async def load(self):
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"""
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Initialise the gettext translators for the supported_locales.
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"""
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self.read_supported()
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for locale in self.supported_locales:
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for domain in self.supported_domains:
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if locale == SOURCE_LOCALE:
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continue
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try:
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translator = gettext.translation(domain, "locales/", languages=[locale])
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except OSError:
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# Presume translation does not exist
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logger.warning(f"Could not load translator for supported <locale: {locale}> <domain: {domain}>")
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pass
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else:
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logger.debug(f"Loaded translator for <locale: {locale}> <domain: {domain}>")
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self.translators[locale][domain] = translator
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async def unload(self):
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self.translators.clear()
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def get_translator(self, locale, domain):
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if locale == SOURCE_LOCALE:
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return null
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translator = self.translators[locale].get(domain, None)
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if translator is None:
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logger.warning(
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f"Translator missing for requested <locale: {locale}> and <domain: {domain}>. Setting NullTranslator."
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)
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self.translators[locale][domain] = null
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translator = null
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return translator
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def t(self, lazystr, locale=None):
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domain = lazystr.domain
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translator = self.get_translator(locale or lazystr.locale, domain)
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return lazystr._translate_with(translator)
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async def translate(self, string: locale_str, locale: Locale, context):
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if locale.value in self.supported_locales:
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domain = string.extras.get('domain', None)
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if domain is None:
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logger.debug(
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f"LeoBabel cannot translate a locale_str with no domain set. Context: {context}, String: {string}"
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)
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return None
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translator = self.get_translator(locale.value, domain)
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if not isinstance(string, LazyStr):
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lazy = LazyStr(Method.GETTEXT, string.message)
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else:
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lazy = string
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return lazy._translate_with(translator)
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class Method(Enum):
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GETTEXT = 'gettext'
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NGETTEXT = 'ngettext'
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PGETTEXT = 'pgettext'
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NPGETTEXT = 'npgettext'
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class LocalBabel:
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def __init__(self, domain):
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self.domain = domain
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@property
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def methods(self):
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return (self._, self._n, self._p, self._np)
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def _(self, message):
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return LazyStr(Method.GETTEXT, message, domain=self.domain)
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def _n(self, singular, plural, n):
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return LazyStr(Method.NGETTEXT, singular, plural, n, domain=self.domain)
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def _p(self, context, message):
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return LazyStr(Method.PGETTEXT, context, message, domain=self.domain)
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def _np(self, context, singular, plural, n):
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return LazyStr(Method.NPGETTEXT, context, singular, plural, n, domain=self.domain)
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class LazyStr(locale_str):
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__slots__ = ('method', 'args', 'domain', 'locale')
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def __init__(self, method, *args, locale=None, domain=None):
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self.method = method
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self.args = args
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self.domain = domain
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self.locale = locale or ctx_locale.get()
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@property
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def message(self):
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return self._translate_with(null)
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@property
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def extras(self):
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return {'locale': self.locale, 'domain': self.domain}
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def __str__(self):
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return self.message
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def _translate_with(self, translator: gettext.GNUTranslations):
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method = getattr(translator, self.method.value)
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return method(*self.args)
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def __repr__(self) -> str:
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return f'{self.__class__.__name__}({self.method}, {self.args!r}, locale={self.locale}, domain={self.domain})'
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|
||||
def __eq__(self, obj: object) -> bool:
|
||||
return isinstance(obj, locale_str) and self.message == obj.message
|
||||
|
||||
def __hash__(self) -> int:
|
||||
return hash(self.args)
|
||||
@@ -11,6 +11,8 @@ from settings.groups import SettingGroup
|
||||
|
||||
from .data import CoreData
|
||||
from .lion import Lions
|
||||
from .guild_settings import GuildSettings
|
||||
from .user_settings import UserSettings
|
||||
|
||||
|
||||
class CoreCog(LionCog):
|
||||
@@ -31,12 +33,18 @@ class CoreCog(LionCog):
|
||||
self.guild_setting_groups: list[SettingGroup] = []
|
||||
self.user_setting_groups: list[SettingGroup] = []
|
||||
|
||||
# Some ModelSetting registries
|
||||
# These are for more convenient direct access
|
||||
self.guild_settings = GuildSettings
|
||||
self.user_settings = UserSettings
|
||||
|
||||
self.app_cmd_cache: list[discord.app_commands.AppCommand] = []
|
||||
self.cmd_name_cache: dict[str, discord.app_commands.AppCommand] = {}
|
||||
|
||||
async def bot_check_once(self, ctx: LionContext):
|
||||
async def bot_check_once(self, ctx: LionContext): # type: ignore
|
||||
lion = await self.lions.fetch(ctx.guild.id if ctx.guild else 0, ctx.author.id)
|
||||
await lion.touch_discord_models(ctx.author)
|
||||
if ctx.guild:
|
||||
await lion.touch_discord_models(ctx.author) # type: ignore # Type checker doesn't recognise guard
|
||||
ctx.alion = lion
|
||||
return True
|
||||
|
||||
|
||||
@@ -73,7 +73,9 @@ class CoreData(Registry, name="core"):
|
||||
API_timestamp BIGINT,
|
||||
gems INTEGER DEFAULT 0,
|
||||
first_seen TIMESTAMPTZ DEFAULT now(),
|
||||
last_seen TIMESTAMPTZ
|
||||
last_seen TIMESTAMPTZ,
|
||||
locale TEXT,
|
||||
locale_hint TEXT
|
||||
);
|
||||
"""
|
||||
|
||||
@@ -89,6 +91,8 @@ class CoreData(Registry, name="core"):
|
||||
gems = Integer()
|
||||
first_seen = Timestamp()
|
||||
last_seen = Timestamp()
|
||||
locale = String()
|
||||
locale_hint = String()
|
||||
|
||||
class Guild(RowModel):
|
||||
"""
|
||||
@@ -132,7 +136,9 @@ class CoreData(Registry, name="core"):
|
||||
pomodoro_channel BIGINT,
|
||||
name TEXT,
|
||||
first_joined_at TIMESTAMPTZ DEFAULT now(),
|
||||
left_at TIMESTAMPTZ
|
||||
left_at TIMESTAMPTZ,
|
||||
locale TEXT,
|
||||
force_locale BOOLEAN
|
||||
);
|
||||
|
||||
"""
|
||||
@@ -191,6 +197,9 @@ class CoreData(Registry, name="core"):
|
||||
first_joined_at = Timestamp()
|
||||
left_at = Timestamp()
|
||||
|
||||
locale = String()
|
||||
force_locale = Bool()
|
||||
|
||||
unranked_rows = Table('unranked_rows')
|
||||
|
||||
donator_roles = Table('donator_roles')
|
||||
|
||||
7
bot/core/guild_settings.py
Normal file
7
bot/core/guild_settings.py
Normal file
@@ -0,0 +1,7 @@
|
||||
from settings.groups import ModelSettings, SettingDotDict
|
||||
from .data import CoreData
|
||||
|
||||
|
||||
class GuildSettings(ModelSettings):
|
||||
_settings = SettingDotDict()
|
||||
model = CoreData.Guild
|
||||
@@ -9,6 +9,9 @@ from data import WeakCache
|
||||
|
||||
from .data import CoreData
|
||||
|
||||
from .user_settings import UserSettings
|
||||
from .guild_settings import GuildSettings
|
||||
|
||||
|
||||
class Lion:
|
||||
"""
|
||||
@@ -25,9 +28,10 @@ class Lion:
|
||||
|
||||
There is no guarantee that a corresponding discord Member actually exists.
|
||||
"""
|
||||
__slots__ = ('data', 'user_data', 'guild_data', '_member', '__weakref__')
|
||||
__slots__ = ('bot', 'data', 'user_data', 'guild_data', '_member', '__weakref__')
|
||||
|
||||
def __init__(self, data: CoreData.Member, user_data: CoreData.User, guild_data: CoreData.Guild):
|
||||
def __init__(self, bot: LionBot, data: CoreData.Member, user_data: CoreData.User, guild_data: CoreData.Guild):
|
||||
self.bot = bot
|
||||
self.data = data
|
||||
self.user_data = user_data
|
||||
self.guild_data = guild_data
|
||||
@@ -52,6 +56,15 @@ class Lion:
|
||||
def get(cls, guildid, userid):
|
||||
return cls._cache_.get((guildid, userid), None)
|
||||
|
||||
# ModelSettings interfaces
|
||||
@property
|
||||
def guild_settings(self):
|
||||
return GuildSettings(self.guildid, self.guild_data, bot=self.bot)
|
||||
|
||||
@property
|
||||
def user_settings(self):
|
||||
return UserSettings(self.userid, self.user_data, bot=self.bot)
|
||||
|
||||
# Setting interfaces
|
||||
# Each of these return an initialised member setting
|
||||
|
||||
@@ -74,7 +87,7 @@ class Lion:
|
||||
# Discord data cache
|
||||
async def touch_discord_models(self, member: discord.Member):
|
||||
"""
|
||||
Update the stored discord data from the givem member.
|
||||
Update the stored discord data from the given user or member object.
|
||||
Intended to be used when we get member data from events that may not be available in cache.
|
||||
"""
|
||||
# Can we do these in one query?
|
||||
@@ -115,7 +128,7 @@ class Lions(LionCog):
|
||||
guild = await data.Guild.fetch_or_create(guildid)
|
||||
user = await data.User.fetch_or_create(userid)
|
||||
member = await data.Member.fetch_or_create(guildid, userid)
|
||||
lion = Lion(member, user, guild)
|
||||
lion = Lion(self.bot, member, user, guild)
|
||||
self._cache_[(guildid, userid)] = lion
|
||||
return lion
|
||||
|
||||
|
||||
7
bot/core/user_settings.py
Normal file
7
bot/core/user_settings.py
Normal file
@@ -0,0 +1,7 @@
|
||||
from settings.groups import ModelSettings, SettingDotDict
|
||||
from .data import CoreData
|
||||
|
||||
|
||||
class UserSettings(ModelSettings):
|
||||
_settings = SettingDotDict()
|
||||
model = CoreData.User
|
||||
@@ -12,6 +12,8 @@ from meta.context import ctx_bot
|
||||
|
||||
from data import Database
|
||||
|
||||
from babel.translator import LeoBabel
|
||||
|
||||
from constants import DATA_VERSION
|
||||
|
||||
|
||||
@@ -46,12 +48,13 @@ async def main():
|
||||
shardname=shardname,
|
||||
db=db,
|
||||
config=conf,
|
||||
initial_extensions=['core', 'analytics', 'modules'],
|
||||
initial_extensions=['core', 'analytics', 'babel', 'modules'],
|
||||
web_client=session,
|
||||
app_ipc=shard_talk,
|
||||
testing_guilds=conf.bot.getintlist('admin_guilds'),
|
||||
shard_id=sharding.shard_number,
|
||||
shard_count=sharding.shard_count
|
||||
shard_count=sharding.shard_count,
|
||||
translator=LeoBabel()
|
||||
) as lionbot:
|
||||
ctx_bot.set(lionbot)
|
||||
try:
|
||||
|
||||
@@ -28,7 +28,7 @@ class LionBot(Bot):
|
||||
def __init__(
|
||||
self, *args, appname: str, shardname: str, db: Database, config: Conf,
|
||||
initial_extensions: List[str], web_client: ClientSession, app_ipc,
|
||||
testing_guilds: List[int] = [], **kwargs
|
||||
testing_guilds: List[int] = [], translator=None, **kwargs
|
||||
):
|
||||
kwargs.setdefault('tree_cls', LionTree)
|
||||
super().__init__(*args, **kwargs)
|
||||
@@ -42,11 +42,15 @@ class LionBot(Bot):
|
||||
self.config = config
|
||||
self.app_ipc = app_ipc
|
||||
self.core: Optional['CoreCog'] = None
|
||||
self.translator = translator
|
||||
|
||||
async def setup_hook(self) -> None:
|
||||
log_context.set(f"APP: {self.application_id}")
|
||||
await self.app_ipc.connect()
|
||||
|
||||
if self.translator is not None:
|
||||
await self.tree.set_translator(self.translator)
|
||||
|
||||
for extension in self.initial_extensions:
|
||||
await self.load_extension(extension)
|
||||
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
from babel.translator import LocalBabel
|
||||
babel = LocalBabel('settings_base')
|
||||
|
||||
from .data import ModelData
|
||||
from .base import BaseSetting
|
||||
from .ui import SettingWidget, InteractiveSetting
|
||||
from .groups import SettingDotDict, SettingGroup, ModelSettings, ModelSetting
|
||||
|
||||
@@ -26,6 +26,8 @@ class BaseSetting(Generic[ParentID, SettingData, SettingValue]):
|
||||
Additionally, the setting has attributes attached describing
|
||||
the setting in a user-friendly manner for display purposes.
|
||||
"""
|
||||
setting_id: str # Unique source identifier for the setting
|
||||
|
||||
_default: Optional[SettingData] = None # Default data value for the setting
|
||||
|
||||
def __init__(self, parent_id: ParentID, data: Optional[SettingData], **kwargs):
|
||||
|
||||
@@ -23,6 +23,15 @@ class ModelData:
|
||||
# High level data cache to use, leave as None to disable cache.
|
||||
_cache = None # Map[id -> value]
|
||||
|
||||
@classmethod
|
||||
def _read_from_row(cls, parent_id, row, **kwargs):
|
||||
data = row[cls._column]
|
||||
|
||||
if cls._cache is not None:
|
||||
cls._cache[parent_id] = data
|
||||
|
||||
return data
|
||||
|
||||
@classmethod
|
||||
async def _reader(cls, parent_id, use_cache=True, **kwargs):
|
||||
"""
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
from typing import Generic, Type, TypeVar, Optional
|
||||
from typing import Generic, Type, TypeVar, Optional, overload
|
||||
|
||||
from data import RowModel
|
||||
|
||||
from .data import ModelData
|
||||
from .ui import InteractiveSetting
|
||||
from .base import BaseSetting
|
||||
|
||||
from utils.lib import tabulate
|
||||
|
||||
@@ -47,7 +52,7 @@ class SettingGroup:
|
||||
self.settings: SettingDotDict[InteractiveSetting] = self.__init_settings__()
|
||||
|
||||
def attach(self, cls: Type[T], name: Optional[str] = None):
|
||||
name = name or cls.__name__
|
||||
name = name or cls.setting_id
|
||||
self.settings[name] = cls
|
||||
return cls
|
||||
|
||||
@@ -77,3 +82,58 @@ class SettingGroup:
|
||||
row_format="[`{invis}{key:<{pad}}{colon}`](https://lionbot.org \"{field[2]}\")\t{value}"
|
||||
)
|
||||
return '\n'.join(table_rows)
|
||||
|
||||
|
||||
class ModelSetting(ModelData, BaseSetting):
|
||||
...
|
||||
|
||||
|
||||
class ModelSettings:
|
||||
"""
|
||||
A ModelSettings instance aggregates multiple `ModelSetting` instances
|
||||
bound to the same parent id on a single Model.
|
||||
|
||||
This enables a single point of access
|
||||
for settings of a given Model,
|
||||
with support for caching or deriving as needed.
|
||||
|
||||
This is an abstract base class,
|
||||
and should be subclassed to define the contained settings.
|
||||
"""
|
||||
_settings: SettingDotDict = SettingDotDict()
|
||||
model: Type[RowModel]
|
||||
|
||||
def __init__(self, parent_id, row, **kwargs):
|
||||
self.parent_id = parent_id
|
||||
self.row = row
|
||||
self.kwargs = kwargs
|
||||
|
||||
@classmethod
|
||||
async def fetch(cls, *parent_id, **kwargs):
|
||||
"""
|
||||
Load an instance of this ModelSetting with the given parent_id
|
||||
and setting keyword arguments.
|
||||
"""
|
||||
row = await cls.model.fetch_or_create(*parent_id)
|
||||
return cls(parent_id, row, **kwargs)
|
||||
|
||||
@classmethod
|
||||
def attach(self, setting_cls):
|
||||
"""
|
||||
Decorator to attach the given setting class to this modelsetting.
|
||||
"""
|
||||
# This violates the interface principle, use structured typing instead?
|
||||
if not (issubclass(setting_cls, BaseSetting) and issubclass(setting_cls, ModelData)):
|
||||
raise ValueError(
|
||||
f"The provided setting class must be `ModelSetting`, not {setting_cls.__class__.__name__}."
|
||||
)
|
||||
self._settings[setting_cls.setting_id] = setting_cls
|
||||
return setting_cls
|
||||
|
||||
def get(self, setting_id):
|
||||
setting_cls = self._settings.get(setting_id)
|
||||
data = setting_cls._read_from_row(self.parent_id, self.row, **self.kwargs)
|
||||
return setting_cls(self.parent_id, data, **self.kwargs)
|
||||
|
||||
def __getitem__(self, setting_id):
|
||||
return self.get(setting_id)
|
||||
|
||||
@@ -8,17 +8,24 @@ from discord import ui
|
||||
from discord.ui.button import button, Button, ButtonStyle
|
||||
|
||||
from meta.context import context
|
||||
from utils.lib import strfdur, parse_dur
|
||||
from meta.errors import UserInputError
|
||||
from utils.lib import strfdur, parse_dur
|
||||
from babel import ctx_translator
|
||||
|
||||
from .base import ParentID
|
||||
from .ui import InteractiveSetting, SettingWidget
|
||||
from . import babel
|
||||
|
||||
_, _p = babel._, babel._p
|
||||
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from discord.guild import GuildChannel
|
||||
|
||||
|
||||
# TODO: Localise this file
|
||||
|
||||
|
||||
class StringSetting(InteractiveSetting[ParentID, str, str]):
|
||||
"""
|
||||
Setting type mixin describing an arbitrary string type.
|
||||
@@ -34,7 +41,7 @@ class StringSetting(InteractiveSetting[ParentID, str, str]):
|
||||
Default: True
|
||||
"""
|
||||
|
||||
accepts = "Any text"
|
||||
accepts = _p('settype:bool|accepts', "Any text")
|
||||
|
||||
_maxlen: int = 4000
|
||||
_quote: bool = True
|
||||
@@ -70,8 +77,14 @@ class StringSetting(InteractiveSetting[ParentID, str, str]):
|
||||
Provides some minor input validation.
|
||||
Treats an empty string as a `None` value.
|
||||
"""
|
||||
t = ctx_translator.get().t
|
||||
if len(string) > cls._maxlen:
|
||||
raise UserInputError("Provided string is too long! Maximum length: {} characters.".format(cls._maxlen))
|
||||
raise UserInputError(
|
||||
t(_p(
|
||||
'settype:bool|error',
|
||||
"Provided string is too long! Maximum length: {maxlen} characters."
|
||||
)).format(maxlen=cls._maxlen)
|
||||
)
|
||||
elif len(string) == 0:
|
||||
return None
|
||||
else:
|
||||
|
||||
@@ -223,14 +223,14 @@ class InteractiveSetting(BaseSetting[ParentID, SettingData, SettingValue]):
|
||||
f"\nAccepts: {self.accepts}"
|
||||
))
|
||||
|
||||
async def update_response(self, interaction: discord.Interaction, **kwargs):
|
||||
async def update_response(self, interaction: discord.Interaction, message: Optional[str] = None, **kwargs):
|
||||
"""
|
||||
Respond to an interaction which triggered a setting update.
|
||||
Usually just wraps `update_message` in an embed and sends it back.
|
||||
Passes any extra `kwargs` to the message creation method.
|
||||
"""
|
||||
embed = discord.Embed(
|
||||
description=f"{str(conf.emojis.tick)} {self.update_message}",
|
||||
description=f"{str(conf.emojis.tick)} {message or self.update_message}",
|
||||
colour=discord.Color.green()
|
||||
)
|
||||
if interaction.response.is_done():
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
-- Add metdata to configuration tables {{{
|
||||
ALTER TABLE user_config ADD COLUMN name TEXT;
|
||||
ALTER TABLE guild_config ADD COLUMN first_joined_at TIMESTAMPTZ DEFAULT now();
|
||||
ALTER TABLE guild_config ADD COLUMN left_at TIMESTAMPTZ;
|
||||
ALTER TABLE members ADD COLUMN first_joined TIMESTAMPTZ DEFAULT now();
|
||||
ALTER TABLE members ADD COLUMN last_left TIMESTAMPTZ;
|
||||
ALTER TABLE user_config ADD COLUMN first_seen TIMESTAMPTZ DEFAULT now();
|
||||
ALTER TABLE user_config ADD COLUMN last_seen TIMESTAMPTZ;
|
||||
|
||||
ALTER TABLE guild_config ADD COLUMN first_joined_at TIMESTAMPTZ DEFAULT now();
|
||||
ALTER TABLE guild_config ADD COLUMN left_at TIMESTAMPTZ;
|
||||
|
||||
-- Bot config data
|
||||
ALTER TABLE members ADD COLUMN first_joined TIMESTAMPTZ DEFAULT now();
|
||||
ALTER TABLE members ADD COLUMN last_left TIMESTAMPTZ;
|
||||
-- }}}
|
||||
|
||||
|
||||
-- Bot config data {{{
|
||||
CREATE TABLE app_config(
|
||||
appname TEXT PRIMARY KEY,
|
||||
created_at TIMESTAMPTZ NOT NULL DEFAULT now()
|
||||
@@ -47,9 +51,10 @@ CREATE TABLE bot_config_presence(
|
||||
activity_type ActivityType,
|
||||
activity_name Text
|
||||
);
|
||||
-- }}}
|
||||
|
||||
|
||||
-- Analytics data
|
||||
-- Analytics data {{{
|
||||
-- DROP SCHEMA IF EXISTS "analytics" CASCADE;
|
||||
CREATE SCHEMA "analytics";
|
||||
|
||||
@@ -113,10 +118,18 @@ CREATE TABLE analytics.gui_renders(
|
||||
cardname TEXT NOT NULL,
|
||||
duration INTEGER NOT NULL
|
||||
) INHERITS (analytics.events);
|
||||
--- }}}
|
||||
|
||||
|
||||
-- TODO: Correct foreign keys for member table
|
||||
-- TODO: Add name to user
|
||||
-- TODO: Add first_joined and last_left time to member
|
||||
-- TODO: Add first_seen and last_seen time to User
|
||||
|
||||
-- Localisation data {{{
|
||||
ALTER TABLE user_config ADD COLUMN locale_hint TEXT;
|
||||
ALTER TABLE user_config ADD COLUMN locale TEXT;
|
||||
ALTER TABLE guild_config ADD COLUMN locale TEXT;
|
||||
ALTER TABLE guild_config ADD COLUMN force_locale BOOLEAN;
|
||||
--}}}
|
||||
|
||||
INSERT INTO VersionHistory (version, author) VALUES (13, 'v12-v13 migration');
|
||||
|
||||
-- vim: set fdm=marker:
|
||||
|
||||
Reference in New Issue
Block a user