Merge branch 'rewrite' of cgithub:StudyLions/StudyLion into rewrite

This commit is contained in:
2023-09-20 17:31:04 +03:00
4 changed files with 16 additions and 8 deletions

View File

@@ -11,6 +11,8 @@ ALSO_READ = config/emojis.conf, config/secrets.conf, config/gui.conf
asset_path = assets
support_guild =
[ENDPOINTS]
guild_log =
gem_transaction =

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@@ -32,6 +32,6 @@ class MetaCog(LionCog):
ctx.bot,
ctx.author,
ctx.guild,
show_admin=await low_management(ctx.bot, ctx.author),
show_admin=await low_management(ctx.bot, ctx.author, ctx.guild),
)
await ui.run(ctx.interaction)

View File

@@ -117,6 +117,7 @@ class Shopping(LionCog):
name=_p('cmd:shop', 'shop'),
description=_p('cmd:shop|desc', "Purchase coloures, roles, and other goodies with LionCoins.")
)
@appcmds.guild_only
async def shop_group(self, ctx: LionContext):
return
@@ -124,6 +125,7 @@ class Shopping(LionCog):
name=_p('cmd:shop_open', 'open'),
description=_p('cmd:shop_open|desc', "Open the server shop.")
)
@appcmds.guild_only
async def shop_open_cmd(self, ctx: LionContext):
"""
Opens the shop UI for the current guild.

View File

@@ -21,13 +21,17 @@ async def sys_admin(bot: LionBot, userid: int):
return userid in admins
async def high_management(bot: LionBot, member: discord.Member):
async def high_management(bot: LionBot, member: discord.Member, guild: discord.Guild):
if not guild:
return True
if await sys_admin(bot, member.id):
return True
return member.guild_permissions.administrator
async def low_management(bot: LionBot, member: discord.Member):
async def low_management(bot: LionBot, member: discord.Member, guild: discord.Guild):
if not guild:
return True
if await high_management(bot, member):
return True
return member.guild_permissions.manage_guild
@@ -42,20 +46,20 @@ async def sys_admin_iward(interaction: discord.Interaction) -> bool:
async def high_management_iward(interaction: discord.Interaction) -> bool:
if not interaction.guild:
return False
return await high_management(interaction.client, interaction.user)
return await high_management(interaction.client, interaction.user, interaction.guild)
async def low_management_iward(interaction: discord.Interaction) -> bool:
if not interaction.guild:
return False
return await low_management(interaction.client, interaction.user)
return await low_management(interaction.client, interaction.user, interaction.guild)
# High level ctx wards
async def moderator_ctxward(ctx: LionContext) -> bool:
if not ctx.guild:
return False
passed = await low_management(ctx.bot, ctx.author)
passed = await low_management(ctx.bot, ctx.author, ctx.guild)
if passed:
return True
modrole = ctx.lguild.data.mod_role
@@ -85,7 +89,7 @@ async def sys_admin_ward(ctx: LionContext) -> bool:
async def high_management_ward(ctx: LionContext) -> bool:
if not ctx.guild:
return False
passed = await high_management(ctx.bot, ctx.author)
passed = await high_management(ctx.bot, ctx.author, ctx.guild)
if passed:
return True
else:
@@ -101,7 +105,7 @@ async def high_management_ward(ctx: LionContext) -> bool:
async def low_management_ward(ctx: LionContext) -> bool:
if not ctx.guild:
return False
passed = await low_management(ctx.bot, ctx.author)
passed = await low_management(ctx.bot, ctx.author, ctx.guild)
if passed:
return True
else: