(Economy): Base shop system.
This commit is contained in:
@@ -2,3 +2,4 @@ from .module import module
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from . import cointop_cmd
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from . import send_cmd
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from . import shop_cmds
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215
bot/modules/economy/shop_cmds.py
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215
bot/modules/economy/shop_cmds.py
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@@ -0,0 +1,215 @@
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import asyncio
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import discord
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from collections import defaultdict
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from cmdClient.checks import in_guild
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from .module import module
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from .shop_core import ShopItem
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class ShopSession:
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__slots__ = (
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'key', 'response',
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'_event', '_task'
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)
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_sessions = {}
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def __init__(self, userid, channelid):
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# Build unique context key for shop session
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self.key = (userid, channelid)
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self.response = None
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# Cancel any existing sessions
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if self.key in self._sessions:
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self._sessions[self.key].cancel()
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self._event = asyncio.Event()
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self._task = None
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# Add self to the session list
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self._sessions[self.key] = self
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@classmethod
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def get(cls, userid, channelid) -> 'ShopSession':
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"""
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Get a ShopSession matching the given key, if it exists.
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Otherwise, returns None.
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"""
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return cls._sessions.get((userid, channelid), None)
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async def wait(self, timeout=None):
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"""
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Wait for a buy response. Return the set response or raise an appropriate exception.
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"""
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self._task = asyncio.create_task(self._event.wait())
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try:
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await asyncio.wait_for(self._task, timeout=timeout)
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except asyncio.CancelledError:
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# Session was cancelled, likely due to creation of a new session
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raise
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except asyncio.TimeoutError:
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# Session timed out, likely due to reaching the timeout
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raise
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finally:
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if self._sessions.get(self.key, None) == self:
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self._sessions.pop(self.key, None)
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return self.response
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def set(self, response):
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"""
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Set response.
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"""
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self.response = response
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self._event.set()
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def cancel(self):
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"""
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Cancel a session.
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"""
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if self._task:
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if self._sessions.get(self.key, None) == self:
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self._sessions.pop(self.key, None)
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self._task.cancel()
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else:
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raise ValueError("Cancelling a ShopSession that is already completed!")
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@module.cmd(
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'shop',
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group="Economy",
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desc="Open the guild shop.",
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flags=('add', 'remove', 'clear')
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)
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@in_guild()
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async def cmd_shop(ctx, flags):
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"""
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Usage``:
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{prefix}shop
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{prefix}shop <category>
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Description:
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Opens the guild shop.
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"""
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# TODO: (FUTURE) Register session (and cancel previous sessions) so we can track for buy
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# Fetch all purchasable elements, this also populates the cache
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shop_items = ShopItem.fetch_where(guildid=ctx.guild.id, deleted=False, purchasable=True)
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if not shop_items:
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# TODO: (FUTURE) Add tip for guild admins about setting up
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return await ctx.error_reply(
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"Nothing to buy! Please come back later."
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)
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# Categorise items
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item_cats = defaultdict(list)
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for item in shop_items:
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item_cats[item.item_type].append(item)
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# If there is more than one category, ask for which category they want
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item_type = None
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if len(item_cats) > 1:
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# TODO
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item_type = ...
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...
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else:
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item_type = next(iter(item_cats))
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if item_type is not None:
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items = [item for item in item_cats[item_type]]
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embeds = items[0].cat_shop_embeds(
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ctx.guild.id,
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[item.itemid for item in items]
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)
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# Present shop pages
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out_msg = await ctx.pager(embeds, add_cancel=True)
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await ctx.cancellable(out_msg, add_reaction=False)
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while True:
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try:
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response = await ShopSession(ctx.author.id, ctx.ch.id).wait(timeout=300)
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except asyncio.CancelledError:
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# User opened a new session
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break
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except asyncio.TimeoutError:
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# Session timed out. Close the shop.
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# TODO: (FUTURE) time out shop session by removing hint.
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try:
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embed = discord.Embed(
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colour=discord.Colour.red(),
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description="Shop closed! (Session timed out.)"
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)
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await out_msg.edit(
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embed=embed
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)
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except discord.HTTPException:
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pass
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break
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# Selection was made
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# Sanity checks
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# TODO: (FUTURE) Handle more flexible ways of selecting items
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if int(response.args) >= len(items):
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await response.error_reply(
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"No item with this number exists! Please try again."
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)
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continue
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item = items[int(response.args)]
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if item.price > ctx.alion.coins:
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await response.error_reply(
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"Sorry, {} costs `{}` LionCoins, but you only have `{}`!".format(
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item.display_name,
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item.price,
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ctx.alion.coins
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)
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)
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continue
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# Run the selection and keep the shop open in case they want to buy more.
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# TODO: (FUTURE) The item may no longer exist
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success = await item.buy(response)
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if success and not item.allow_multi_select:
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try:
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await out_msg.delete()
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except discord.HTTPException:
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pass
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break
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@module.cmd(
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'buy',
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group="Hidden",
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desc="Buy an item from the guild shop."
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)
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@in_guild()
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async def cmd_buy(ctx):
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"""
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Usage``:
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{prefix}buy <number>
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Description:
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Only usable while you have a shop open (see `{prefix}shop`).
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Buys the selected item from the shop.
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"""
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# Check relevant session exists
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session = ShopSession.get(ctx.author.id, ctx.ch.id)
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if session is None:
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return await ctx.error_reply(
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"No shop open, nothing to buy!\n"
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"Please open a shop with `{prefix}shop` first.".format(prefix=ctx.best_prefix)
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)
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# Check input is an integer
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if not ctx.args.isdigit():
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return await ctx.error_reply(
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"**Usage:** `{prefix}buy <number>`, for example `{prefix}buy 1`.".format(prefix=ctx.best_prefix)
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)
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# Pass context back to session
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session.set(ctx)
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# TODO: (FUTURE) Buy command short-circuiting the shop command and acting on shop sessions
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# TODO: (FUTURE) Inventory command showing the user's purchases
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173
bot/modules/economy/shop_core/ColourRole.py
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173
bot/modules/economy/shop_core/ColourRole.py
Normal file
@@ -0,0 +1,173 @@
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from typing import List
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import datetime
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import discord
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from cmdClient.lib import SafeCancellation
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from meta import client
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from .ShopItem import ShopItem, ShopItemType
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from .data import shop_items, shop_item_info, colour_roles
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@ShopItem.register_item_class
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class ColourRole(ShopItem):
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item_type = ShopItemType.COLOUR_ROLE
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allow_multi_select = False
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buy_hint = (
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"Buy a colour by typing, e.g.,`{prefix}buy 0`.\n"
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"**Note: You may only own one colour at a time!**"
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).format(prefix=client.prefix)
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@property
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def display_name(self):
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return "<@&{}>".format(self.data.roleid)
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@property
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def roleid(self) -> int:
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return self.data.roleid
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@classmethod
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async def create(cls, guildid, price, roleid, **kwargs):
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"""
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Create a new ColourRole item.
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"""
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shop_row = shop_items.insert(
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guildid=guildid,
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item_type=cls.item_type,
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price=price
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)
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colour_roles.insert(
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itemid=shop_row['itemid'],
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roleid=roleid
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)
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return cls(shop_row['itemid'])
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# Shop interface
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@classmethod
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def _cat_shop_embed_items(cls, items: List['ColourRole'], **kwargs) -> List[discord.Embed]:
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"""
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Embed a list of items specifically for displaying in the shop.
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Subclasses will usually extend or override this, if only to add metadata.
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"""
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if items:
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# TODO: prefix = items[0].guild_settings.prefix.value
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embeds = cls._cat_embed_items(items, **kwargs)
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for embed in embeds:
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embed.title = "{} shop!".format(cls.item_type.desc)
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embed.description += "\n\n" + cls.buy_hint
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else:
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embed = discord.Embed(
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title="{} shop!".format(cls.item_type.desc),
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description="No colours available at the moment! Please come back later."
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)
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embeds = [embed]
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return embeds
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async def buy(self, ctx):
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"""
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Action when a member buys a color role.
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Uses Discord as the source of truth (rather than the future inventory).
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Removes any existing colour roles, and adds the purchased role.
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Also notifies the user and logs the transaction.
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"""
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# TODO: Exclusivity should be handled at a higher level
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# TODO: All sorts of error handling
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member = ctx.author
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# Fetch the set colour roles
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colour_rows = shop_item_info.fetch_rows_where(
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guildid=self.guildid,
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item_type=self.item_type
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)
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roleids = (row.roleid for row in colour_rows)
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roles = (self.guild.get_role(roleid) for roleid in roleids)
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roles = set(role for role in roles if role)
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# Compute the roles to add and remove
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to_add = self.guild.get_role(self.roleid)
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member_has = roles.intersection(member.roles)
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if to_add in member_has:
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await ctx.error_reply("You already have this colour!")
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return False
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to_remove = list(member_has)
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# Role operations
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if to_add:
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try:
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await member.add_roles(to_add, reason="Updating purchased colour role")
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except discord.HTTPException:
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# TODO: Add to log
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to_add = None
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pass
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if to_remove:
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try:
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await member.remove_roles(*to_remove, reason="Updating purchased colour role")
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except discord.HTTPException:
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# TODO: Add to log
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pass
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# Only charge the member if everything went well
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if to_add:
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ctx.alion.addCoins(-self.price)
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# Build strings for logging and response
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desc = None # Description of reply message to the member
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log_str = None # Description of event log message
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log_error = False # Whether to log an error
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if to_add:
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if to_remove:
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if len(to_remove) > 1:
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rem_str = ', '.join(role.mention for role in to_remove[:-1]) + 'and' + to_remove[-1].mention
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else:
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rem_str = to_remove[0].mention
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desc = "You have exchanged {} for {}. Enjoy!".format(rem_str, to_add.mention)
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log_str = "{} exchanged {} for {}.".format(
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member.mention,
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rem_str,
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to_add.mention
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)
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else:
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desc = "You have bought {}. Enjoy!".format(to_add.mention)
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log_str = "{} bought {}.".format(member.mention, to_add.mention)
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else:
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desc = "Something went wrong! Please try again later."
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log_str = "{} bought `{}`, but I couldn't add the role!".format(member.mention, self.roleid)
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log_error = True
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# Build and send embeds
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reply_embed = discord.Embed(
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colour=to_add.colour if to_add else discord.Colour.red(),
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description=desc,
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timestamp=datetime.datetime.utcnow()
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)
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if to_add:
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reply_embed.set_footer(
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text="New Balance: {} LC".format(ctx.alion.coins)
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)
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log_embed = discord.Embed(
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title="Colour Role Purchased" if not log_error else "Error purchasing colour role.",
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colour=discord.Colour.red() if log_error else discord.Colour.orange(),
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description=log_str
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)
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try:
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await ctx.reply(embed=reply_embed)
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except discord.HTTPException:
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pass
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event_log = ctx.guild_settings.event_log.value
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if event_log:
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try:
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await event_log.send(embed=log_embed)
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except discord.HTTPException:
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pass
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if not to_add:
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return False
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return True
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265
bot/modules/economy/shop_core/ShopItem.py
Normal file
265
bot/modules/economy/shop_core/ShopItem.py
Normal file
@@ -0,0 +1,265 @@
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import discord
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import datetime
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from typing import List
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from meta import client
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from utils.lib import FieldEnum
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from data import Row
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from settings import GuildSettings
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from .data import shop_items, shop_item_info
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class ShopItemType(FieldEnum):
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COLOUR_ROLE = 'COLOUR_ROLE', 'Colour'
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class ShopItem:
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"""
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Abstract base class representing an item in a guild shop.
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"""
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__slots__ = ('itemid', '_guild')
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# Mapping of item types to class handlers
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_item_classes = {} # ShopItemType -> ShopItem subclass
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# Item type handled by the current subclass
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item_type = None # type: ShopItemType
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# Format string to use for each item of this type in the shop embed
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shop_fmt = "`[{num:<{num_len}}]` | `{item.price:<{price_len}}` {item.display_name}"
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# Shop input modifiers
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allow_multi_select = True
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buy_hint = None
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def __init__(self, itemid, *args, **kwargs):
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self.itemid = itemid # itemid in shop_items representing this info
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self._guild = None # cached Guild
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# Meta
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@classmethod
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def register_item_class(cls, itemcls):
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"""
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Decorator to register a class as a handler for a given item type.
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The item type must be set as the `item_type` class attribute.
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"""
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cls._item_classes[itemcls.item_type] = itemcls
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return itemcls
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@classmethod
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async def create(cls, guildid, price, *args, **kwargs):
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"""
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Create a new ShopItem of this type.
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Must be implemented by each item class.
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"""
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raise NotImplementedError
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@classmethod
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def fetch_where(cls, **kwargs):
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"""
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Fetch ShopItems matching the given conditions.
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Automatically filters by `item_type` if set in class, and not provided.
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"""
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if cls.item_type is not None and 'item_type' not in kwargs:
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kwargs['item_type'] = cls.item_type
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rows = shop_item_info.fetch_rows_where(**kwargs)
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return [
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cls._item_classes[ShopItemType(row.item_type)](row.itemid)
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for row in rows
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]
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@classmethod
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def fetch(cls, itemid):
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"""
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Fetch a single ShopItem by itemid.
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"""
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row = shop_item_info.fetch(itemid)
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if row:
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return cls._item_classes[ShopItemType(row.item_type)](row.itemid)
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else:
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return None
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# Data and transparent data properties
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@property
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def data(self) -> Row:
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"""
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Return the cached data row for this item.
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This is not guaranteed to be up to date.
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This is also not guaranteed to keep existing during a session.
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"""
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return shop_item_info.fetch(self.itemid)
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@property
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def guildid(self) -> int:
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return self.data.guildid
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@property
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def price(self) -> int:
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return self.data.price
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@property
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def purchasable(self) -> bool:
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return self.data.purchasable
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# Computed properties
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@property
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def guild(self) -> discord.Guild:
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if not self._guild:
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self._guild = client.get_guild(self.guildid)
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return self._guild
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|
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@property
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def guild_settings(self) -> GuildSettings:
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return GuildSettings(self.guildid)
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# Display properties
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@property
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def display_name(self) -> str:
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"""
|
||||
Short name to display after purchasing the item, and by default in the shop.
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
# Data manipulation methods
|
||||
def refresh(self) -> Row:
|
||||
"""
|
||||
Refresh the stored data row.
|
||||
"""
|
||||
shop_item_info.row_cache.pop(self.itemid, None)
|
||||
return self.data
|
||||
|
||||
def _update(self, **kwargs):
|
||||
"""
|
||||
Updates the data with the provided kwargs.
|
||||
Subclasses are expected to override this is they provide their own updatable data.
|
||||
|
||||
This method does *not* refresh the data row. This is expect to be handled by `update`.
|
||||
"""
|
||||
handled = ('price', 'purchasable')
|
||||
|
||||
update = {key: kwargs[key] for key in handled}
|
||||
if update:
|
||||
shop_items.update_where(
|
||||
update,
|
||||
itemid=self.itemid
|
||||
)
|
||||
|
||||
async def update(self, **kwargs):
|
||||
"""
|
||||
Update the shop item with the given kwargs.
|
||||
"""
|
||||
self._update()
|
||||
self.refresh()
|
||||
|
||||
# Formatting
|
||||
@classmethod
|
||||
def _cat_embed_items(cls, items: List['ShopItem'], blocksize: int = 20,
|
||||
fmt: str = shop_fmt, **kwargs) -> List[discord.Embed]:
|
||||
"""
|
||||
Build a list of embeds for the current item type from a list of items.
|
||||
These embeds may be used anywhere multiple items may be shown,
|
||||
including confirmations and shop pages.
|
||||
Subclasses may extend or override.
|
||||
"""
|
||||
embeds = []
|
||||
if items:
|
||||
# Cut into blocks
|
||||
item_blocks = [items[i:i+blocksize] for i in range(0, len(items), blocksize)]
|
||||
for i, item_block in enumerate(item_blocks):
|
||||
# Compute lengths
|
||||
num_len = len(str((i * blocksize + len(item_block) - 1)))
|
||||
max_price = max(item.price for item in item_block)
|
||||
price_len = len(str(max_price))
|
||||
|
||||
# Format items
|
||||
string_block = '\n'.join(
|
||||
fmt.format(
|
||||
item=item,
|
||||
num=i * blocksize + j,
|
||||
num_len=num_len,
|
||||
price_len=price_len
|
||||
) for j, item in enumerate(item_block)
|
||||
)
|
||||
|
||||
# Build embed
|
||||
embed = discord.Embed(
|
||||
description=string_block,
|
||||
timestamp=datetime.datetime.utcnow()
|
||||
)
|
||||
if len(item_blocks) > 1:
|
||||
embed.set_footer(text="Page {}/{}".format(i+1, len(item_blocks)))
|
||||
|
||||
embeds.append(embed)
|
||||
else:
|
||||
# Empty shop case, should generally be avoided
|
||||
embed = discord.Embed(
|
||||
description="Nothing to show!"
|
||||
)
|
||||
embeds.append(embed)
|
||||
|
||||
return embeds
|
||||
|
||||
# Shop interface
|
||||
@classmethod
|
||||
def _cat_shop_embed_items(cls, items: List['ShopItem'], **kwargs) -> List[discord.Embed]:
|
||||
"""
|
||||
Embed a list of items specifically for displaying in the shop.
|
||||
Subclasses will usually extend or override this, if only to add metadata.
|
||||
"""
|
||||
if items:
|
||||
# TODO: prefix = items[0].guild_settings.prefix.value
|
||||
prefix = client.prefix
|
||||
|
||||
embeds = cls._cat_embed_items(items, **kwargs)
|
||||
for embed in embeds:
|
||||
embed.title = "{} shop!".format(cls.item_type.desc)
|
||||
embed.description = "{}\n\n{}".format(
|
||||
embed.description,
|
||||
"Buy items with `{prefix}buy <numbers>`, e.g. `{prefix}buy 1, 2, 3`.".format(
|
||||
prefix=prefix
|
||||
)
|
||||
)
|
||||
else:
|
||||
embed = discord.Embed(
|
||||
title="{} shop!".format(cls.item_type.desc),
|
||||
description="This shop is empty! Please come back later."
|
||||
)
|
||||
embeds = [embed]
|
||||
return embeds
|
||||
|
||||
@classmethod
|
||||
def cat_shop_embeds(cls, guildid: int, itemids: List[int] = None, **kwargs) -> List[discord.Embed]:
|
||||
"""
|
||||
Format the items of this type (i.e. this category) as one or more embeds.
|
||||
Subclasses may extend or override.
|
||||
"""
|
||||
if itemids is None:
|
||||
# Get itemids if not provided
|
||||
# TODO: Not using the row cache here, make sure we don't need an extended caching form
|
||||
rows = shop_item_info.fetch_rows_where(
|
||||
guildid=guildid,
|
||||
item_type=cls.item_type,
|
||||
purchasable=True,
|
||||
deleted=False
|
||||
)
|
||||
itemids = [row.itemid for row in rows]
|
||||
elif not all(itemid in shop_item_info.row_cache for itemid in itemids):
|
||||
# Ensure cache is populated
|
||||
shop_item_info.fetch_rows_where(itemid=itemids)
|
||||
|
||||
return cls._cat_shop_embed_items([cls(itemid) for itemid in itemids])
|
||||
|
||||
async def buy(self, ctx):
|
||||
"""
|
||||
Action to trigger when a member buys this item.
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
# Shop admin interface
|
||||
@classmethod
|
||||
async def parse_new(self, ctx):
|
||||
"""
|
||||
Parse new shop items.
|
||||
"""
|
||||
raise NotImplementedError
|
||||
4
bot/modules/economy/shop_core/__init__.py
Normal file
4
bot/modules/economy/shop_core/__init__.py
Normal file
@@ -0,0 +1,4 @@
|
||||
from . import data
|
||||
|
||||
from .ShopItem import ShopItem
|
||||
from .ColourRole import ColourRole
|
||||
19
bot/modules/economy/shop_core/data.py
Normal file
19
bot/modules/economy/shop_core/data.py
Normal file
@@ -0,0 +1,19 @@
|
||||
from cachetools import LRUCache
|
||||
|
||||
from data import Table, RowTable
|
||||
|
||||
|
||||
shop_items = Table('shop_items')
|
||||
|
||||
colour_roles = Table('shop_items_colour_roles', attach_as='colour_roles')
|
||||
|
||||
|
||||
shop_item_info = RowTable(
|
||||
'shop_item_info',
|
||||
('itemid',
|
||||
'guildid', 'item_type', 'price', 'purchasable', 'deleted', 'created_at',
|
||||
'roleid', # Colour roles
|
||||
),
|
||||
'itemid',
|
||||
cache=LRUCache(1000)
|
||||
)
|
||||
0
bot/modules/economy/shopadmin_cmd.py
Normal file
0
bot/modules/economy/shopadmin_cmd.py
Normal file
@@ -1,8 +1,10 @@
|
||||
import datetime
|
||||
import iso8601
|
||||
import re
|
||||
from enum import Enum
|
||||
|
||||
import discord
|
||||
from psycopg2.extensions import QuotedString
|
||||
|
||||
from cmdClient.lib import SafeCancellation
|
||||
|
||||
@@ -487,3 +489,24 @@ class DotDict(dict):
|
||||
__getattr__ = dict.get
|
||||
__setattr__ = dict.__setitem__
|
||||
__delattr__ = dict.__delitem__
|
||||
|
||||
|
||||
class FieldEnum(str, Enum):
|
||||
"""
|
||||
String enum with description conforming to the ISQLQuote protocol.
|
||||
Allows processing by psycog
|
||||
"""
|
||||
def __new__(cls, value, desc):
|
||||
obj = str.__new__(cls, value)
|
||||
obj._value_ = value
|
||||
obj.desc = desc
|
||||
return obj
|
||||
|
||||
def __repr__(self):
|
||||
return '<%s.%s>' % (self.__class__.__name__, self.name)
|
||||
|
||||
def __bool__(self):
|
||||
return True
|
||||
|
||||
def __conform__(self, proto):
|
||||
return QuotedString(self.value)
|
||||
|
||||
@@ -79,7 +79,6 @@ CREATE TABLE workout_sessions(
|
||||
CREATE INDEX workout_sessions_members ON workout_sessions (guildid, userid);
|
||||
-- }}}
|
||||
|
||||
|
||||
-- Tasklist data {{{
|
||||
CREATE TABLE tasklist(
|
||||
taskid SERIAL PRIMARY KEY,
|
||||
@@ -132,6 +131,56 @@ CREATE VIEW study_badge_roles AS
|
||||
ORDER BY guildid, required_time ASC;
|
||||
-- }}}
|
||||
|
||||
-- Shop data {{{
|
||||
CREATE TYPE ShopItemType AS ENUM (
|
||||
'COLOUR_ROLE'
|
||||
);
|
||||
|
||||
CREATE TABLE shop_items(
|
||||
itemid SERIAL PRIMARY KEY,
|
||||
guildid BIGINT NOT NULL,
|
||||
item_type ShopItemType NOT NULL,
|
||||
price INTEGER NOT NULL,
|
||||
purchasable BOOLEAN DEFAULT TRUE,
|
||||
deleted BOOLEAN DEFAULT FALSE,
|
||||
created_at TIMESTAMP DEFAULT (now() at time zone 'utc')
|
||||
);
|
||||
CREATE INDEX guild_shop_items ON shop_items (guildid);
|
||||
|
||||
CREATE TABLE shop_items_colour_roles(
|
||||
itemid INTEGER PRIMARY KEY REFERENCES shop_items(itemid) ON DELETE CASCADE,
|
||||
roleid BIGINT NOT NULL
|
||||
);
|
||||
|
||||
CREATE TABLE member_inventory(
|
||||
guildid BIGINT NOT NULL,
|
||||
userid BIGINT NOT NULL,
|
||||
itemid INTEGER NOT NULL REFERENCES shop_items(itemid) ON DELETE CASCADE,
|
||||
count INTEGER DEFAULT 1,
|
||||
PRIMARY KEY(guildid, userid)
|
||||
);
|
||||
|
||||
|
||||
CREATE VIEW shop_item_info AS
|
||||
SELECT
|
||||
*,
|
||||
row_number() OVER (PARTITION BY guildid ORDER BY itemid) AS guild_itemid
|
||||
FROM
|
||||
shop_items
|
||||
LEFT JOIN shop_items_colour_roles USING (itemid)
|
||||
ORDER BY itemid ASC;
|
||||
|
||||
/*
|
||||
-- Shop config, not implemented
|
||||
CREATE TABLE guild_shop_config(
|
||||
guildid BIGINT PRIMARY KEY
|
||||
);
|
||||
|
||||
CREATE TABLE guild_colourroles_config(
|
||||
);
|
||||
*/
|
||||
-- }}}
|
||||
|
||||
-- Moderation data {{{
|
||||
CREATE TABLE video_channels(
|
||||
guildid BIGINT NOT NULL,
|
||||
@@ -234,4 +283,4 @@ CREATE VIEW new_study_badges AS
|
||||
ORDER BY guildid;
|
||||
-- }}}
|
||||
|
||||
-- vim: set fdm=marker
|
||||
-- vim: set fdm=marker:
|
||||
|
||||
Reference in New Issue
Block a user